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NPC Generator

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Advanced [show]


Dean Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear yellow clothing when he does not wear armor. His red hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Dean was raised in a hard working conservative environment. His arcane abilities were realized during a raid on his village. He has achieved small success as a Guard.

Motivation: Further expansion of business.

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Dean Dukakis, Male Half-Elf Barbarian 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)12 (+1) 18 (+4)9 (-1)
Skills History +4, Nature +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Drogo Holton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is singed and shortened. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 5 years old his parents immigrated from the west. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Expand his business; and sabotage a competitor

Flaws: Ugly, Depressed, Impulsive. Bonds: Immigrant, Rich, Job. Occupation: Soapmaker

Voice: Rolls R's

Attributes [hide]

Drogo Holton, Male Human Rogue 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)11 (+0) 18 (+4)12 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Andry Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She is bristling with hidden weapons, mostly tridents and shields. Her brown hair is smooth and relatively long. She has gleaming, smiling hazel eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Andry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Andry. Recently she has begun working with bootleggers and crooks.

Motivation: To find somewhere to settle down; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Criminal record, Poor. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Andry Greenleaf, Female Halfling Fighter 4
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 16
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)20 (+5) 14 (+2)5 (-3) 7 (-2)12 (+1)
Skills History -1, Insight +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d10-3, Ranged +7 / 1d10+5, Grapple +5

Possessions: 300 gp.


Social Check DCs


Hethress Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her long red crest kept up in a rat tail. Her ears are large.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She is the product a well kept family trust fund and as such has never really known need. Hethress was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Hethress decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Criminal record. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Hethress Xephyrbahnor, Female Dragonborn Paladin 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 50 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)8 (-1) 12 (+1)18 (+4)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olgoth Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean white cloak covering his clean studded leather. His white hair and beard is wavy and long. His eyes are likewise hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Olgoth grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and seeks redemption

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Criminal record, Religious. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Olgoth Adley, Male Half-Orc Wizard 4
Medium (5'11") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 1 Minor magic item.


Social Check DCs


Ekemon Verity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has no hair. He has a dull look in his gold eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Ekemon was raised in a hard working conservative environment. Through the years after Ekemon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ekemon's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and to be a assassin again

Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Ekemon Verity, Male Tiefling Sorcerer 2
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)17 (+3) 17 (+3)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 10000 cp. 1 Healer’s kit.


Social Check DCs


Zook Garrick, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear tan clothing when he does not wear armor. His white hair is matted, messy, and big. He wears an eyepatch.

Personality: He likes to make people angry or surprised. Zook is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Zook was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To reunite with his absent mother; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Family, Immigrant, Enemies. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Zook Garrick, Male Gnome Rogue 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Cairn Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his warhammer. His chestnut hair has been sun bleached extensively. His black eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy. Bonds: In love, Religious. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Cairn Sympathy, Male Tiefling Cleric 11
Medium (5'9") Tiefling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Performance +7, Survival +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 120 pp. Deep blue spinel (500 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osah Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in black turtlenecks beneath a yellow coat with red slacks. Her white hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.

Personality: Osah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not believe in violence as a means to an end. She is a dedicated Beggar but believes her peers are too gung-ho.

History: She was born to loving parents in a slum to the west. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture.

Ideals: Extrovert, Pacifist. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Osah Ignominy, Female Tiefling Fighter 7
Medium (5'2") Tiefling, Neutral Evil (CR 7)
Armor Class 10
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)9 (-1) 14 (+2)19 (+4)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 6000 sp.


Social Check DCs

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