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NPC Generator

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Advanced [show]


Galinndan Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'11". He wears an entirely violet suit with tan socks and a vest with buckled shoes. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also has developed a complete distrust of the Spice Merchant profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Bonds: Criminal record, Job, Immigrant, Rich. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Galinndan Nagel, Male Half-Elf Expert 9
Medium (4'11") Half-Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 20 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 80 pp. Star ruby (1100 gp). Rose (30 gp). Malachite (5 gp). Lapis lazuli (5 gp). Chrysoprase (30 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Tiefling culture. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Butcher business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: Expand his business; and wishes to resurrect an old love

Flaws: Racist. Bonds: Rich, Attractive, Job, Nature, In love. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Roger Cornish, Male Human Adept 11
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 59 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Intimidation +7, Performance +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1700 gp.


Social Check DCs


Dentratha Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tight fitting green shirt and pants. Her black crest is kept up in a ponytail inside a Stetson hat. Her eyes are red and catlike.

Personality: She speaks before she thinks and is too direct. She has all her life been fascinated with singing.

History: She was born to a criminal king-pin and mafia family Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Ideals: Artistic. Flaws: Impulsive. Bonds: Criminal record, Family. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Dentratha Grrrmmballhyst, Female Dragonborn Expert 10
Medium (6'4") Dragonborn, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)12 (+1) 18 (+4)12 (+1)
Skills Deception +5, Perception +8
Senses Passive Perception 18
Languages Common, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1500 gp. Jet (150 gp). Peridot (50 gp). Deep blue spinel (1100 gp). Black pearl (1100 gp). Blue sapphire (1500 gp). Violet garnet (1100 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with tan colored cloaks and clothing, he is not a threatening figure. His brown hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Beggar business at a young age. He has had some formal dancing training, and achieved minor success. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: Revenge; and he feels threatened by others

Ideals: Joker, Artistic. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Warryn Tarkelby, Male Gnome Ranger 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Obsidian (16 gp). 1 Minor magic item.


Social Check DCs


Chad Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of the four houses of cards around his neck, and a axe on his belt. His chestnut hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Stableman, Chad learned a great deal about his mother's area of expertise. His childhood dream was to be a Priest, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Athletic. Flaws: Greedy, Mundane. Bonds: Job. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Chad Ethanasath, Male Half-Elf Expert 1
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)15 (+2) 11 (+0)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Nalral Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair has been sun bleached extensively. He has gleaming, smiling hazel eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Nalral lived on a farm with his father, near the main road leading to a nearby town. Nalral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Selfish, Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Nalral Fireforge, Male Dwarf Monk 10
Medium (4'3") Dwarf, Lawful Good (CR 10)
Armor Class 12
Hit Points 104 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 20 (+5)10 (+0) 12 (+1)11 (+0)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 20000 sp. Golden circlet with four aquamarines (1000 gp). A roughly beaten golden orb (160 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Huru Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her red hair, when down, is lengthy. She has gleaming, smiling blue eyes.

Personality: She has always had a great fascination with Human culture. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Marshal, who enjoyed hunting, Huru was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Huru took refuge in the old dungeon and found the beat up longbow and armor she uses now. She has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of her son; and find a way to reverse the transformation of her brother

Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: Nature, Family. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Huru Marley, Female Half-Orc Aristocrat 1
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)7 (-2) 13 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Great Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears silk and lounges about seductively. Her fur is beige and very short. She wears large thick round spectacles.

Personality: She has always had a great fascination with Half-Orc culture. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born blind and as such lacked many opportunities for work. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Half-Orc people; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Racist, Secretive, Disease. Bonds: Attractive. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Great Of Claws, Female Tabaxi Fighter 5
Medium (6'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Skamos Trust, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean black cloak covering his clean studded leather. His hair is blue and very short. His fierce black eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his father was called into army service. Skamos abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants to meet his childhood hero.

Flaws: Shy, Secretive. Bonds: Immigrant, Adventurer, Military. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Skamos Trust, Male Tiefling Expert 8
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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