Emerald Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear pastel tank tops with tan pants. He is portly but not overly obese. His wide-brimmed hat is riddled with cuts and holes. He has a tattooed face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 7 years.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Banker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Phelaia Ideal, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears green painted combat armor at almost all times. Her purple hair is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She loves telling others what to do and how they should feel about things. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She uses money and sex appeal to get what she needs; and she desires power and/or immortality
Ideals: Opinionated, Extrovert. Flaws: Ugly. Bonds: Mentor. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 600 gp. Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kali Rise, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears light armors faded through time and improper care. Her white hair is lengthy and is close to two feet long. Her white eyes dart around the room hyper actively observing anyone and anything.
Personality: A skeptical and narcissistic woman, Kali's first love is herself. Her second love is also herself. Further she is a bit of a stoner and is frequently out of it.
History: She was born in the east, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Addict. Bonds: Immigrant, Religious. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 7)
Armor Class 13
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Auran, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 9000 sp. White pearl (90 gp). Carnelian (60 gp). Black pearl (1600 gp). Smoky quartz (60 gp).
Vanuath Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long blonde hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. One day when Vanuath was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Vanuath was heart-stricken from the event, and his mother started working long hours to provde for them. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well; and he is terrified, and will act out of fear
Flaws: Antagonistic, PTSD, Fearful. Bonds: Immigrant, Family. Occupation: Slave Trader
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 8)
Armor Class 13
Hit Points 8 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 7 (-2) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Infernal, Orc, Auran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1300 gp. Cloth of gold vestments (170 gp). Sapphire pendant on gold chain (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp).
Shax Bliss, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy chestnut hair. She has a tattooed face.
Personality: A skeptical and narcissistic woman, Shax's first love is herself. Her second love is also herself. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was always a brilliant, if unscrupulous mind. Her father was very strict, and drilled into her lessons on being the perfect lady. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Retire the richest woman in the east.
Ideals: Entrepeneur, Impeccable, Gifted, Logical. Flaws: Insane. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Nora Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is silver, silky, and of moderate length. She has amber eyes.
Personality: She likes to make people angry or surprised. As long as the job gets done she does not care how it got done.
History: Nora was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Guard
Voice: Soft and melodious
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 47 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1300 gp.
Geva Davenport, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who typically wears grey cloth garments or leather armor. She has shaved her head bald. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She never swears and excessively uses polite adverbs when speaking. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk; and she has money and likes to spend it
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Spice Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 7 (-2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Chay Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His golden hair is greasy and uncared for. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Racist. Bonds: Adventurer, Rich. Occupation: Apothecary
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp. 4 Smokesticks.
Fenriz Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. His black hair has been sun bleached extensively. His half smiles and white eyes are beguiling and draw you in.
Personality: He speaks before he thinks and is too direct. He is harsh and unforgiving.
History: Fenriz was born in the west. At a young age he loved to build and create. Like his mother and his sister before him, after school he went straight into learning to become a Herbalist. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Athletic, Persistence. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job. Occupation: Herbalist
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 16)
Armor Class 12
Hit Points 124 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Auran, Terran
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Silver comb with moonstones (500 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (2100 gp). Golden circlet with four aquamarines (6000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Jeweled electrum ring (5000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Sapphire pendant on gold chain (1100 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (2100 gp). Jeweled gold crown (5000 gp). A roughly beaten golden orb (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A necklace of small pink pearls (6000 gp). Cloth of gold vestments (50 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
