Hupe Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A 3'2" northern man, he is renowned for his bright white suits and hats. His red hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to loving parents in a slum to the north. While studying, he fell in love. They married and had a son. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world; and wishes to resurrect an old love
Ideals: Justice, Logical. Flaws: Shy. Bonds: Attractive, Poor, In love. Occupation: Shipwright
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Celestial, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 60 gp.
Trail Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing the road beaten gear of a warrior. Her white fur is singed and shortened. Her eyes are copper.
Personality: Abrasive and pushy, she has a hard time making friends. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Religious. Occupation: Shepherd
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 6 (-2) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 12000 cp. 1 Masterwork Uncommon Weapon.
Myria Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, typically a more casual-formal manner. She wears a colorful flower in her silver hair. Her green eyes have a joyful gleam in them most of the time.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a bit of a xeno-phobe, disliking non-Halflings.
History: A powerful necromancer made her what she is. In her 10th year, her parents were killed by a orcs raid, leaving Myria alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want her driven away; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Mentor, Enemies. Occupation: Barrister
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Kildrak Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He wears a colorful flower in his chestnut hair. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Kildrak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Healer business at a young age. He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to be a merchant again
Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Job, Adventurer. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 6 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 90 gp.
Aline Ashley, Female Human [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a faded coat and loose pants complete with broad hat. Her black hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady violet eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Flattery will make her almost putty in your hands.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Selfish. Bonds: Religious, Rich, Criminal record. Occupation: Marshal
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Vola Carlisle, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a long, black, dusty cloak. She has slicked back silver hair. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Gifted from a young age, Vola studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Vola and her spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Sage
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 19 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 8000 sp.
Kipper Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears many layers of old clothing at all times. He has a very tight haircut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and dwarven compassion
Ideals: Athletic. Flaws: Ugly, Racist, Antagonistic. Bonds: Poor, Job. Occupation: Barber
Voice: High pitched and raspy
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 48 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 19 (+4) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Thoradin Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. His golden hair is smooth and relatively long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Thoradin wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.
History: A powerful necromancer made him what he is. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Disciplined. Flaws: Addict. Bonds: Rich, Mentor, Nature. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Abyssal, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 pp.
Baern Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his red hair in a flapper bob. His eyes are gray and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.
History: He is the product a well kept family trust fund and as such has never really known need. One day when Baern was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Baern was heart-stricken from the event, and his mother started working long hours to provde for them. He now mingles about in high society.
Motivation: Doesn't want to be a Doctor and was forced into it by his family; and to prove his worth to the world
Flaws: Antagonistic, Impulsive, PTSD. Bonds: Rich, Family. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 7 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
