Hirrathak Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He is dressed in a clean green cloak covering his clean studded leather, and his gloved hand is found clutching a flail. His red crest is lengthy. His eyes are gold and he is always smoking a pipe.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of drow once and for all.
History: He was born to a criminal king-pin and mafia family At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Wants to raise his children well; and seeks redemption
Ideals: Optimist. Bonds: Enemies, Criminal record, In love, Family. Occupation: Engraver
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Solid gold idol (1100 gp). Silver ewer (80 gp). Sapphire pendant on gold chain (600 gp).
Meriele Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is cut short with large spiked bangs in the front. She wears an eyepatch.
Personality: She dislikes all the random violence that takes place in the west. She is harsh and unforgiving.
History: When she was but 5 years old her parents immigrated from the west. Through the years after Meriele was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Meriele's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Meriele and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Bellfounder
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 6 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roland Stanford, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, brown shirt, and pastel tie. He has a small bristly mustache and wavy auburn hair. His eyes are brown and beady.
Personality: He dislikes all the random violence that takes place in the south. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.
History: Born to a pair of adventurers, Roland grew up listening to his mother's many stories. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Ideals: Pacifist, Persistence. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Deep blue spinel (200 gp).
Alexandre Skelton, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has drifted from career to career and currently works as a Apothecary.
Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality
Ideals: Persistence, Impeccable. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Apothecary
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Oren Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he very much looks the part of a Knight. He has a very tight haircut. This amber eyed westerner is not easily forgotten.
Personality: He is overprotective of those who hire his services. Animals are drawn to him, and he is able to talk to them.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Oren was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Oren's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Knight.
Motivation: Wants to open a new tavern; and to clean up the streets
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Guardian, Immigrant. Occupation: Knight
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 6 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 800 sp. 1 Half-Plate.
Kelter Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His hair is auburn and very short. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends.
Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Barrister
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 67 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 360 pp. Aquamarine (900 gp). Freshwater pearl (14 gp). Deep blue spinel (900 gp). Moonstone (60 gp). Golden pearl (80 gp). Emerald (500 gp). Malachite (14 gp).
Jane Rodney, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has shaved her head bald. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to loving parents in a slum to the south. Jane abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to work out more often; and she has passion for adventuring and risk
Ideals: Athletic, Joker. Bonds: Poor, Attractive, Adventurer. Occupation: Painter
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 10)
Armor Class 8
Hit Points 42 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +2 / 3d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 12000 sp. A silver and pearl hairclip (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Brass mug with jade inlays (500 gp). Black velvet mask with numerous citrines (110 gp). 1 Minor magic item. 1 Minor magic item.
Symma Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a blue feathered hat and blue clothes. Her auburn hair is unkempt and raggedy. Her brown eyes are passionate and lively.
Personality: She dislikes all the random violence that takes place in the east. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Symma was born on a far eastern island where she grew up under the tutelage of her mother, an expert Soapmaker. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She feels kind of lost in life; and wants to work out more often
Ideals: Athletic, Pacifist. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant. Occupation: Soapmaker
Voice: Raspy
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 97 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1200 pp. Red spinel (80 gp). Freshwater pearl (4 gp). Silver pearl (80 gp). Sard (70 gp). Fire opal (1500 gp). Eye agate (4 gp). Blue sapphire (1500 gp). Blue quartz (4 gp). Obsidian (4 gp). Peridot (70 gp). Jade (80 gp). Chalcedony (70 gp). Sard (70 gp). Golden pearl (80 gp). Alexandrite (1200 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Falkrunn Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She has the majority of her body covered in plate. She keeps her long golden hair kept up in a rat tail. Her face is scarred and worn.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She would rather hide behind her crafts than deal with other people.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 110 pp. Jade (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!