Anastrianna Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She wears blue leather gloves, a blue jacket, and tight pants, and carries greatswords. She keeps her red hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Anastrianna studied abroad. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anastrianna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect her home; and to clean up the streets
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Guardian, Nature. Occupation: Sculptor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 13)
Armor Class 15
Hit Points 67 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hatae Lathalas, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright black hair. She wears crescent spectacles with a black brim.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She also hits on women, regardless of circumstances.
History: She was born into a rich family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has money and likes to spend it.
Ideals: Justice. Flaws: PTSD. Bonds: Has a crush, Rich. Occupation: Server
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Jabbie Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He has a moderate pudge and is not very fit. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His fair skin shows little sign of his aristocratic breeding.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a very good compulsive liar and kleptomaniac.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. There was a wharf not far from home where he often wandered off to fish. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Flaws: Insomniac, Disease. Bonds: Attractive, Criminal record, Nature. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 7)
Armor Class 12
Hit Points 24 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 6 (-2) | 7 (-2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: 500 gp.
Sarah Law, Female Human [Permalink]
Personal [hide]
Description: She wears a grey vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her head has been shaved. She tend to wears goggles to shield her eyes.
Personality: Always inclined to offer people food she seems plenty friendly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: The child of western immigrants she idolized her mother. She found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she's attracted to the pc
Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Brewer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. Hematite (5 gp).
Salasar Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to cover his moderate length red crest. His gold eyes lackadaisically let the world flow into them.
Personality: Salasar is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Salasar took refuge in the large cave and found the beat up shield and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: Expand his business; and he desires power and/or immortality
Flaws: Depressed. Bonds: Immigrant, Nature, Adventurer, Job. Occupation: Bowyer
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Abyssal, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
Charles Morton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey shirt with thin tan vertical stripes and white pants. His hair is long and red with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He has a dull look in his brown eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Charles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Charles and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things
Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Military. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp.
Wella Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a white armored body suit, with a simple black line shooting up and back down. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it
Flaws: Insane, Racist, Secretive. Bonds: Rich. Occupation: Spy
Voice: Loud with bravado
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 18 (+4) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Raer O'Leary, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man dresses in yellow turtlenecks beneath a blue coat with yellow slacks and is in decent physical shape. He has moderate length red hair. His violet eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He got into the Engraver business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Engraver.
Motivation: He's attracted to the PC; and to be a jeweler again
Flaws: Shy. Bonds: Adventurer, Job, In love, Has a crush. Occupation: Engraver
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 100 gp. Lapis lazuli (10 gp). White opal (1500 gp). Brown-green garnet (110 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gargax Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a black tunic with tan highlights, and long grey pants that bunch up around his shoes. His crest is greying and his face has many wrinkles. He has a dull look in his gold eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Roofer profession.
History: Born to a Roofer, his mother struggled to pay the bills. He worked as a nervous Carter and found it very stressful. He has since lost track of the people in his past.
Motivation: He has a crush on the local Roofer; and he's in love
Ideals: Disciplined. Bonds: Attractive, Job, Poor, Family, Has a crush. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 16 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Goblin, Auran, Terran
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Aquamarine (1300 gp).
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