Boddynock Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Ploughman, and carries bastard swords. He sports a long silver beard, and similarly colored long hair. His green eyes peer out from beneath his Stetson blue hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Boddynock was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for him; and an old rival family wants him found
Ideals: Fighting, Impeccable, Persistence. Flaws: Shy. Bonds: Job, Family. Occupation: Ploughman
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 64 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Undercommon, Giant, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jarana Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She has a hunchback. Her blonde hair is styled in orderly dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born several months after her father was called into army service. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her brother's freedom.
Motivation: She has a rivalry with the Church that dominates her actions; and to reunite with her absent father
Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Military, Family. Occupation: Cartwright
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10000 cp.
Emmeline Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears just a violet suit. She is physically well-built. With bright black hair. She has a dull look in her brown eyes.
Personality: She will rave to anyone who will listen. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the west to a Spice Merchant, Emmeline learned a great deal about her father's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is untrained/undisciplined, which makes her dangerous.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and balancing her hectic life and new spice merchant responsibilities is difficult
Flaws: Insane, PTSD. Bonds: Enemies, Job, Debt. Occupation: Spice Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 7)
Armor Class 9
Hit Points 65 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Celestial, Druidic, Ignan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 800 gp. Alexandrite (800 gp).
Dentratha Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears green leather gloves, a green jacket, and tight pants. Her white crest has been sun bleached extensively. Her red eyes dart from person to person.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has all her life been fascinated with poetry.
History: Dentratha lived on a farm with her father, near the main road leading to a nearby town. She moved from fad to fad and when she turned 15 she discovered poetry. Some 4 years later her spouse died after the birth of her son. Heartbroken, Dentratha never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She would like to get married and retire; and to unite with her brother
Ideals: Persistence, Artistic. Bonds: Family, In love, Has a crush. Occupation: Architect
Voice: French accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 7 (-2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 100 sp. 3 Holy water.
Leaf Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears pastel cloth garments or leather armor. He wears his yellow fur down. His eyes are blue and catlike.
Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.
History: The child of a Knight, who enjoyed hunting, Leaf was taken on many hunting expeditions. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To clean up the streets; and he is compelled to act according to his religious beliefs
Flaws: Shy. Bonds: Adventurer, Nature, Religious, Guardian. Occupation: Cartwright
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Buckler. 1 Half-Plate. 1 Half-Plate.
Kriv Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green coat over a brown low-cut shirt, and a broad hat upon his head. He has a slight overbite and is overall scrawny. He has dyed his greying green crest a little too much giving a sharp green color. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invites people to come help in his community garden.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kriv took refuge in the large cave and found the beat up rapier and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Nature, In love. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 11)
Armor Class 13
Hit Points 69 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 5000 sp. Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vonbin Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a lot of dark rich colors, with gold accents. His hair is auburn, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Vonbin was born with his mother's beautiful face. Vonbin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Body Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Gale Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'8" and muscular, this western woman wears a brown wide-brimmed hat and brown clothes. Her yellow fur is knotted and matted. She has a tattooed face.
Personality: She is almost excessively polite to everyone, even when angry. She works hard and plays hard.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Body Guard and found it very stressful. She inherited the family business which she has now maintained for 10 years.
Motivation: She feels kind of lost in life; and money/treasure
Ideals: Athletic. Flaws: Shy, Hedonist, Depressed. Bonds: Rich, Job. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Burto Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized white coat, and is pretty ugly. His white hair has been sun bleached extensively. This amber eyed northerner is not easily forgotten.
Personality: He is almost excessively polite to everyone, even when angry. He is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Burto studied abroad. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly, Shy, Selfish. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Gnoll, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Golden pearl (150 gp).
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