Olivia Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in an above average manner. Her hair is cut close to her head. Her amber eyes are passionate and lively.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done she does not care how it got done.
History: She was raised in a desert tribe. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac
Ideals: Gifted, Professionalism. Bonds: Attractive, Nature, Criminal record. Occupation: Architect
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 2d6-4, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1 Minor magic item.
Andraste Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is well dressed, but even with her fine clothing she looks run-down. Her golden hair is still thick. Her violet eyes are passionate and lively.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with finding treasure.
History: Born in the west to a Cartwright, Andraste learned a great deal about her father's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She struck the Cartwright job and began her own company from there.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she desires power and/or immortality
Ideals: Passionate. Bonds: Adventurer, Job, Rich, Debt. Occupation: Cartwright
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Blue quartz (9 gp). Bloodstone (60 gp). 1 Breastplate.
Aerdeth Siannodel, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His black hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Aerdeth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Servant
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Ea Loyalty, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a long, black, dusty cloak. She has blue hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is irascible and easily irritated. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Ea was raised in a hard working conservative environment. While studying, she fell in love. They married and had a son. She struck the Tailor job and began her own company from there.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic. Bonds: Family, Job, In love. Occupation: Tailor
Voice: Booming voice
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Silver comb with moonstones (500 gp). Golden circlet with four aquamarines (3000 gp).
Ghash Kensley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Miller
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 11)
Armor Class 13
Hit Points 39 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
Possessions: 170 pp. Red-brown spinel (90 gp). Obsidian (7 gp). Fiery yellow corundum (1100 gp). Lapis lazuli (7 gp). Black pearl (900 gp). Rhodochrosite (7 gp).
Burgell Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a wide-brimmed hat to hide his balding. He wears a mask on his face.
Personality: Burgell is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Burgell was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Shepherd for the past few years.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and to reunite with his absent father
Ideals: Extrovert. Bonds: Attractive, Family, Rich, Job. Occupation: Shepherd
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 50 gp.
Nil Quinton, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time. His chestnut hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He is calm most of the time but flees social interaction. Nil is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in a small mountains village. After coming to the age of reason, Nil took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against illithids; and doesn't want to be a crown-heir and was forced into it by his family
Ideals: Gifted. Flaws: Shy. Bonds: Family, Nature, Enemies. Occupation: Crown-heir
Voice: Boston accent
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Kadana Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She typically wears black cloth garments or leather armor. Her whole body is exceptionally muscular. She has styled her silver crest well, parting it to the left. She has gold eyes.
Personality: She dislikes all the random violence that takes place in the south. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: When she was but 3 years old her parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Kadana's homeland. Kadana decided to take the middle way and become a bodyguard. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Pacifist, Fighting. Flaws: Disease. Bonds: Immigrant, Nature. Occupation: Jeweler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 8)
Armor Class 9
Hit Points 27 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 30 pp. A silver and pearl hairclip (70 gp). 1 Minor magic item. 1 Minor magic item.
Bathin Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man is generally well dressed albeit a few years behind the times. His dark red hair is drawn into a tight pony tail with a rose scrunchie. He has gleaming, smiling white eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.
History: He was born in a small island village. After coming to the age of reason, Bathin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better trade route.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he desires power and/or immortality
Ideals: Joker, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Miner
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 5)
Armor Class 9
Hit Points 20 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 8 (-1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 20000 cp.
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Their contribution stands as a beacon of hope for all adventurers!