Trym Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white armored body suit, with a simple brown line shooting up and back down. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her long white hair reaches down to her waist. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: A deeply religious woman she believes everything happens for a reason. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born into a rich family. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Marry her brother to traveling adventurers; and find a way to reverse the transformation of her brother
Bonds: Attractive, Religious, Rich, Family. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Druidic, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Balifra Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, grey, dusty cloak. Her golden hair is styled in orderly dreadlocks. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is currently in port desperately looking for someone to get her out; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Ugly, Racist, Hedonist. Bonds: Slave. Occupation: Jeweler
Voice: Rolls R's
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Undercommon, Aquan, Druidic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +6
Possessions: 700 sp. Freshwater pearl (14 gp). 1 Tanglefoot bags.
Maegan Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Maegan embodies much of what other species detest in the Halflings. She never wears the same outfit twice, unless she absolutely has to.
History: Born in a small village she learned the ways of the warrior from her mother. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has never given up on her painting dream.
Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Fighting, Athletic, Artistic. Flaws: Insane, Antagonistic. Occupation: Jeweler
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Alexandrite (600 gp). Aquamarine (600 gp).
Pallabar Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. He keeps his white hair in a pixie cut. His skin is flawless and his green eyes scan people very quickly.
Personality: Pallabar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Extrovert, Justice. Bonds: Attractive, Immigrant, Criminal record. Occupation: Soapmaker
Voice: Strong lisp
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 14000 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.
Jezean Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'7" has a big stupid grin on her face most of the time. She tends to wear a large black jacket. Her brass crest is greasy and uncared for. Her eyes are gold and catlike.
Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her father out around the business and became quite the natural. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To clean up the streets; and balancing her hectic life and new seamstress responsibilities is difficult
Flaws: Ugly, Insane, Disease. Bonds: Rich, Job, Guardian. Occupation: Seamstress
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 37 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Undercommon, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 40 pp. Golden yellow topaz (700 gp). Alexandrite (700 gp). Obsidian (5 gp). Azurite (5 gp). Rose (60 gp). Smoky quartz (60 gp).
Nissa Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is long and brown with streaks of blonde, and is pulled back with small blue clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born in the east. Through the years after Nissa was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Nissa's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is content; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Mundane, Antagonistic. Bonds: Family, Immigrant, Criminal record. Occupation: Dilettante
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 42 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1500 gp. Cloth of gold vestments (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dondon Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is bristling with hidden weapons, mostly lances and kukris. He has moderate length golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gifted from a young age, Dondon studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Assassin for hire.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Criminal record, Attractive, Job. Occupation: Assassin
Voice: Russian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 26 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 60000 cp.
Whurbin Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bristling with hidden weapons, mostly longbows and monstrous two handed axes. His head has been shaved. His eyes are a pleasant violet.
Personality: Whurbin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Whurbin grew up listening to his mother's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Adventurer, Criminal record. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 29 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1100 gp. Gold music box (4000 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). 1 Minor magic item.
Yvonne Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'0". She dresses well, wearing violet shirts, loose pants, and blazers most of the time. She keeps her long chestnut hair kept up in a rat tail. She has violet eyes and a violet hat with a pastel feather.
Personality: She speaks before she thinks and is too direct. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She is the product a well kept family trust fund and as such has never really known need. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Impulsive, Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Mercenary
Voice: Italian accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 30 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 240 pp. Aquamarine (400 gp). Blue quartz (11 gp). Jasper (50 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!