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NPC Generator

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Advanced [show]


Tod Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. He wears his hair in dreadlocks. His hazel eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Crown-heir.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Fighting, Logical. Bonds: In love, Job, Religious. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Tod Deephollow, Male Halfling Rogue 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 10 (+0)7 (-2)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Akta Absence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green coat over a brown low-cut shirt, and a Stetson hat upon her head, and she perpetually has her dagger ready. Her blue hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: She is a Fortune-teller first and foremost. She believes firmly that knowledge should be universal. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Apothecary, who enjoyed hunting, Akta was taken on many hunting expeditions. Her first spouse was a Apothecary, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father

Ideals: Fighting. Bonds: Job, Rich, Nature, Family. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Akta Absence, Female Tiefling Aristocrat 1
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Tricking Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries a battered lance and tarnished dagger as well. She sports a flattop fur cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She feeds upon the attention of others.

History: She was raised in a white middle class family as the only child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Criminal record. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tricking Thunder, Female Tabaxi Cleric 10
Medium (5'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 220 pp. Old masterpiece painting (500 gp). A necklace of small pink pearls (5000 gp). Silver chalice with lapis lazuli gems (130 gp). Black velvet mask with numerous citrines (130 gp). 1 Minor magic item.


Social Check DCs


Seere Compassion, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears very tight pants and wife beaters, though occasionally she sports a black coat. She has done her best to style her silver hair to look like a famous performer. Her eyes are likewise silver. Her teeth are yellowed and unaligned.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's attracted to the PC.

Flaws: Ugly, Racist. Bonds: Poor, Has a crush, Adventurer. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Seere Compassion, Female Tiefling Warlock 8
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Deep blue spinel (1400 gp). Pink pearl (60 gp). Eye agate (8 gp). Alexandrite (1400 gp). Moss agate (8 gp). Chalcedony (60 gp).


Social Check DCs


Kûga Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries maces. His black hair is still thick. His green eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Kûga hails from a village terrorized by orcs. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: To unite with his sister; and he wants revenge against orcs

Ideals: Fighting. Bonds: Guardian, Military, Enemies, Rich, Family. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Kûga Blakely, Male Half-Orc Barbarian 4
Medium (5'2") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 17 (+3)9 (-1)
Skills Persuasion +1
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Jarsali Amakiir, Female Elf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears many layers of old clothing at all times. Her golden hair is smooth and relatively long. Her thin eyebrows rest above her beady violet eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a font of random trivia from the lore and stories she has discovered

History: The child of a Assassin, who enjoyed hunting, Jarsali was taken on many hunting expeditions. Jarsali liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and she's looking for her big break

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Nature, Immigrant. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jarsali Amakiir, Female Elf Warrior 4
Medium (5'0") Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Religion +2, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Read, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears brown painted combat armor at almost all times. He has styled his auburn hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety.

Flaws: Insane, Fearful. Bonds: Attractive, Poor. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Clerebold Read, Male Human Cleric 11
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)5 (-3) 13 (+1)12 (+1)
Skills Medicine +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: Just what you see.


Social Check DCs


Traubon Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. He wears a feathered hat to hide his balding. His hazel eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Banker. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He was granted martial powers by his dying brother.

Motivation: He is greedy.

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Traubon Dankil, Male Dwarf Warlock 8
Medium (4'2") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 10 (+0)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Hematite (16 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and brown handkerchief worn on his left side, and carries longbows. His brown hair is braided into rings. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his mother was called into army service. In his 13th year, his parents were killed by a dire rats raid, leaving Cressel alone in the world. After a stint in an orphanage, he was adopted. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Many dire rats want him driven away; and to clean up the streets

Ideals: Fighting. Flaws: Cynical. Bonds: Enemies, Military, In love, Guardian. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Cressel Victory, Male Tiefling Druid 12
Medium (6'1") Tiefling, Neutral Evil (CR 12)
Armor Class 9
Hit Points 88 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)9 (-1) 14 (+2)19 (+4)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 4000 gp. Moonstone (60 gp). Bloodstone (60 gp). Aquamarine (1000 gp). Fire opal (400 gp). Iolite (60 gp). Blue quartz (10 gp). Deep green spinel (150 gp). Obsidian (10 gp). Black star sapphire (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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