Zedaar Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has the majority of his body covered in plate. His silver crest is thinning but still full. His eyes are likewise red. His teeth are white and perfect.
Personality: Overbrimming with self-confidence, Zedaar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zedaar is combative with any and all who dare try his patience in the slightest.
History: Zedaar lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Impeccable, Justice. Bonds: Attractive, Family. Occupation: Layabout
Voice: Indian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 50 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 pp. White pearl (120 gp).
Ahvain Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tan shirt with thin grey vertical stripes and black pants. He has a small bristly mustache and wavy auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: He will rave to anyone who will listen. A true patriot, Ahvain would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in a small forest village. After coming to the age of reason, Ahvain took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Military, Nature. Occupation: Glassblower
Voice: Stutters
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Rolen Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Sculptor, and carries pickaxes. He has styled his blonde hair well, parting it to the left. He has a dull look in his brown eyes.
Personality: He has always had a great fascination with Human culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Sculptor business at a young age. In his youth he was a Bookbinder, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Philantrophist. Flaws: Racist, PTSD. Bonds: Job. Occupation: Sculptor
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 42 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2700 gp. Chrysoberyl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Merla Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and is dressed in an above average manner. Her hair is short and blonde. She is very pretty but has cold, dead eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She wants revenge against goblins; and money/treasure
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Rich, Enemies. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 9)
Armor Class 15
Hit Points 42 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 80000 cp. Pink pearl (140 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ronobe Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing the road beaten gear of a warrior. Her long black hair is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ronobe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Joker. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Blacksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Gold and topaz bottle stopper cork (800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Vonbin Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'11" and wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has moderate length silver hair. His green unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. He feeds upon the attention of others.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Disease, Insane. Bonds: Attractive, Poor. Occupation: Body Guard
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 61 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 20 (+5) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 200 gp.
Serpent Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. His orange fur is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in a small village he learned the ways of the warrior from his mother. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Brewer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carlin Turen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue shirt with thin brown vertical stripes and red pants. Her hair is silver and very short. Her eyes, though not visible through her cowl, are violet.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Carlin is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born several months after her father was called into army service. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is content; and doesn't want to be a bowyer and was forced into it by her family
Ideals: Joker, Persistence. Flaws: Mundane. Bonds: Family, Military. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 8)
Armor Class 9
Hit Points 58 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 8 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +3
Possessions: 1600 gp.
Caelynn Berevan, Female Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her hair is brown, silky, and of moderate length. She is baby faced.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. A true patriot, Caelynn would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Caelynn was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Military, Adventurer. Occupation: Mayor
Voice: Timid voice
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 4 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 5 (-3) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!