Direcris Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green leather gloves, a green jacket, and tight pants. He has blue crest. His ears are large.
Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Servant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 40000 cp.
Symma Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses in collared shirts and wears a proper scarf over her head. She keeps her red hair in a flapper bob. Her eyes are amber and catlike.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Symma lived on a farm with her mother, near the main road leading to a nearby town. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Justice. Flaws: Terse, Insane. Bonds: Attractive, Family. Occupation: Knight
Voice: Old Prospector
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 4 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Flame Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a brown shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her cinnamon fur is braided into rings. Her eyes are amber and catlike.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a Bookbinder, her father struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Flame and her spouse have recently divorced.
Motivation: Meet up once more with her childhood friend.
Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Poor. Occupation: Sculptor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 50 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Coral (160 gp). Malachite (10 gp). Black opal (800 gp). Golden yellow topaz (1600 gp). 1 Minor magic item.
Jacoba Zhou, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She prefers to wear violet pants and tee shirts. She is an epitome of beauty. She wears a colorful flower in her chestnut hair. She has several tiny amethyst earrings on each ear.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Jacoba and her spouse have recently divorced.
Motivation: She has money and likes to spend it.
Ideals: Justice. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Rich. Occupation: Stableman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1900 sp.
Lone Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His black fur is still thick. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He works hard and plays hard.
History: Lone was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Optimist. Flaws: Hedonist. Bonds: Poor, Attractive, Religious. Occupation: Mayor
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 63 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 20 (+5) |
Senses Passive Perception 19
Languages Common, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 2200 gp.
Emen Hayes, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is braided into rings. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a Weaver first and foremost. She believes firmly that knowledge should be universal. She is harsh and unforgiving.
History: Emen was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. After a long history of fighting, Emen and her spouse have recently divorced.
Motivation: To share knowledge with the world; and expand her business
Ideals: Logical. Flaws: Antagonistic. Bonds: Job. Occupation: Weaver
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Solomon Tickle, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a robe, a symbol of the sun god around his neck, and a trident on his belt. He has shaved his head bald. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Solomon was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Barkeep job and began his own company from there.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Fighting, Athletic, Joker. Flaws: Addict. Bonds: Job. Occupation: Barkeep
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 29000 cp.
Avelina Mori, Female Human [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She is portly but not overly obese. Her hair is long and blonde with streaks of auburn, and is pulled back with small brown clips. Her eyes are violet and catlike.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting drow, the young Avelina began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by drow. Avelina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: A deep hatred of drow; and revenge
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Enemies, Military. Occupation: Glassblower
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 46 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1700 gp. Fire opal (1300 gp). Aquamarine (1600 gp). Rose (50 gp). Pink pearl (150 gp).
Everard Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly chestnut, has prominent grey streaks. His green eyes peer out from beneath his small violet hat.
Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the west to a Glassblower, Everard learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. He got away from his former life and has fallen to alcoholism.
Motivation: To get a good night's sleep; and balancing his hectic life and new glassblower responsibilities is difficult
Flaws: Shy, Forgetful, Addict, Insomniac. Bonds: Job. Occupation: Glassblower
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!
