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NPC Generator

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Advanced [show]


Orianna Murder, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a custom-built plate barding that's adorned with green lining and desert motifs. She has moderate length purple hair. Her white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She misses her home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Orianna grew up listening to her father's many stories. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and wants to work out more often

Ideals: Athletic. Bonds: Attractive, Immigrant, Adventurer, Poor. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Orianna Murder, Female Tiefling Paladin 8
Medium (4'7") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1600 gp. Red spinel (110 gp).


Social Check DCs


Horhog Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is muscular with a powerful set of arms. His red hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: Horhog was born the youngest of three triplets. His first spouse was a Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Roofer

Voice: American accent

Attributes [hide]

Horhog Tatum, Male Half-Orc Expert 4
Medium (6'1") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)13 (+1) 9 (-1)4 (-3)
Skills Deception -1, Investigation +3
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. Moss agate (13 gp). Red garnet (70 gp). Black star sapphire (400 gp). 1 Minor magic item.


Social Check DCs


Leaf Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his black fur in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gifted from a young age, Leaf studied abroad. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Optimist, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

Leaf Plume, Male Tabaxi Adept 5
Medium (6'8") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Sleight of Hand +7, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 400 gp. Amber (70 gp). Moss agate (8 gp). 1 Minor magic item.


Social Check DCs


Flask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His cinnamon fur is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His childhood dream was to be a Mason, but he was a colossal failure. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Money/treasure.

Flaws: Disease. Bonds: Rich, Attractive, Religious, Job. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Flask On the Water, Male Tabaxi Warlock 9
Medium (6'5") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 9000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled electrum ring (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).


Social Check DCs


Damien Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered south to less war torn lands. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels threatened by others; and retire the richest man in the south

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: PTSD, Fearful. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Damien Tosscobble, Male Halfling Paladin 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 38 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 10 (+0)14 (+2) 18 (+4)7 (-2)
Skills Arcana +5, Insight +7
Senses Passive Perception 14
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 600 gp.


Social Check DCs


Waywocket Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears an entirely blue suit with pastel socks and a vest with buckled shoes. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is long and unkept. Her gray eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. Energy wise she seems alert and responsive.

History: The child of western immigrants she idolized her father. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Immigrant, Rich. Occupation: Scribe

Voice: Aggressive tone

Attributes [hide]

Waywocket Sympony, Female Gnome Adept 6
Small (3'1") Gnome, Lawful Evil (CR 6)
Armor Class 15
Hit Points 18 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)12 (+1) 17 (+3)11 (+0)
Skills Animal Handling +6, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 7000 sp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Barbena Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears skinny pants and wears a brown and pastel robe with the hood down. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. Her violet eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, she has a hard time making friends. She enjoys reading and quiet.

History: She was born at the edge of vast plains. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and to reunite with her old friends

Ideals: Logical. Flaws: Antagonistic. Bonds: Slave, Nature, Adventurer. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Barbena Bloodkith, Female Dwarf Cleric 5
Medium (3'9") Dwarf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 13 (+1)3 (-4)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 40000 cp.


Social Check DCs


Quelenna Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has dyed her greying silver hair a little too much giving a sharp silver color. She wears a mask on her face.

Personality: While she acts the brute, she is far gentler than she would appear. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in a small village she learned the ways of the warrior from her father. She struck it rich when she found rare goods in large quantities. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's attracted to the PC; and she wants to get laid

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Adventurer, Has a crush. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Quelenna Dalanthan, Female Elf Paladin 13
Medium (5'4") Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 72 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: Chrysoberyl (40 gp). Tourmaline (40 gp). Moss agate (6 gp). Azurite (6 gp). Azurite (6 gp). Black opal (700 gp). Rose (30 gp). 1 Minor magic item.


Social Check DCs


Erdan Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His blonde hair is smooth and relatively long. His skin is flawless and his blue eyes scan people very quickly.

Personality: Erdan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Erdan studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Extrovert, Gifted, Fighting. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Erdan Withrethin, Male Elf Paladin 4
Medium (5'1") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)7 (-2) 10 (+0)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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