Elegant Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a pastel shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She wears a colorful flower in her gray fur. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Jeweler
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 15)
Armor Class 11
Hit Points 50 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Jeweled gold crown (3000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Gold and ruby ring (11000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A roughly beaten golden orb (100 gp).
Robert Sharps, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His tied-back hair is golden. His amber eyes lackadaisically let the world flow into them.
Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of drow; and money/treasure
Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Immigrant, Enemies. Occupation: Herbalist
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 8)
Armor Class 13
Hit Points 62 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: Just what you see.
Uadjit Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tight fitting black shirt and pants. Her copper crest is long and unkept. She wears a mask on her face.
Personality: Cocky and sure of herself, she believes she is the best Assassin born in the past three hundred years. Energy wise she seems alert and responsive.
History: A powerful brothel owner made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Assassin job and began her own company from there.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Mentor, Immigrant. Occupation: Assassin
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 100 sp.
Naeris Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'4" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His left leg appears badly burned and disfigured. He has shaved his head bald. His eyes, though not visible through his cowl, are violet.
Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: He is wracked by social anxiety.
Flaws: Antagonistic, Fearful. Bonds: Job, Military. Occupation: Mason
Voice: Australian accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 13)
Armor Class 9
Hit Points 52 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +8 / 4d4+4, Ranged +3 / 4d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Gold music box (4000 gp). Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Sapphire pendant on gold chain (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Cotton, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She prefers to wear flannel. She wears her blonde hair down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She struck it rich when she found rare goods in large quantities. She has been saving her money to try and buy her brother's freedom.
Motivation: An old rival family wants her found.
Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Rich, Family. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 600 sp.
Greeba Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears tattered old clothes. She has no hair. Her amber unseeing eyes seem to look past you.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She also hits on women, regardless of circumstances.
History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Apothecary mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants her loneliness to end.
Ideals: Athletic, Passionate. Flaws: Ugly, Disease. Bonds: Has a crush. Occupation: Navigator
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 13 (+1) | 5 (-3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 160 gp.
Ratlûg Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. This amber eyed northerner is not easily forgotten.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 59 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Justin Clayton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is well dressed, but even with his fine clothing he looks run-down. His hair is long and golden with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Shy, Ugly. Bonds: Enemies, Religious. Occupation: Knight
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: 30 gp.
Korfel Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy yellow suit. He carries a battered dagger and tarnished trident as well. His tied-back hair is golden. His eyes are brown and he is always smoking a pipe.
Personality: He has always had a great fascination with Halfling culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Korfel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Racist, Forgetful, Disease, Insomniac. Bonds: Attractive. Occupation: Slave Trader
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Undercommon, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 800 gp. 1 Full Plate.
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Their contribution stands as a beacon of hope for all adventurers!
