Mindartis Floshem, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. As long as the job gets done he does not care how it got done.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job; and to end his boredom
Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Nature, Job. Occupation: Brewer
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points -2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 3 (-4) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 80 pp. 4 Antitoxin. 7 Acid flasks.
Trey Rodney, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of drow once and for all.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is greedy; and meet up once more with his childhood friend
Flaws: Depressed, Ugly. Bonds: Rich, Enemies, Adventurer. Occupation: Body Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
Vicky Yeardley, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and is well dressed, but even with her fine clothing she looks run-down. She wears her brown hair up in a very large beehive style do. Her green eyes dart from person to person.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Unemployed arts, while her father instructed her in etiquette, music and courtly manner. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends; and she loathes her own lifestyle
Ideals: Athletic. Flaws: Depressed, PTSD. Bonds: Adventurer, Rich. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Seere Deft, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a slight overbite and is overall scrawny. Her silver hair is lengthy. She has several tiny topaz earrings on each ear.
Personality: She speaks before she thinks and is too direct. She is used to getting what she wants. In part because she is a meticulous planner.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: Someone believes her a fraud; and her religion dominates her actions
Ideals: Professionalism. Flaws: Impulsive. Bonds: Rich, Religious, Enemies. Occupation: Baker
Voice: Squeaky
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 700 sp.
Hirrathak Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). He keeps his scarlet crest in a flapper bob. His ears are large.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hirrathak is combative with any and all who dare try his patience in the slightest.
History: He is a Lamia in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 73 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
Possessions: 25000 sp. Old masterpiece painting (2200 gp). A small bag of saffron. (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Fire opal pendant on a fine gold chain (2200 gp). Cloth of gold vestments (50 gp). Gold dragon comb with red garnet eye (1200 gp).
Anakis Grace, Female Tiefling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She is bristling with hidden weapons, mostly tridents and sickles. Her red hair is kept up in a ponytail inside a Stetson hat. She has several tiny aquamarine earrings on each ear.
Personality: She has always had a great fascination with Gnomish culture. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born to a criminal king-pin and mafia family As a young adult she joined a group advocating for an improvement in Tiefling conditions. After months of barely getting by, Anakis managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Racist. Bonds: Criminal record, Rich. Occupation: Fisher
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Golden yellow topaz (200 gp). Bloodstone (50 gp). Tourmaline (90 gp). Blue quartz (15 gp).
Beleth Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a robe, a symbol of her god around her neck, and a club on her belt. She has styled her brown hair well, parting it to the right. Her gold eyes dart from person to person.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a small toy that she constantly fidgets with.
History: Beleth was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beleth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Disease, Addict. Bonds: Poor. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnome, Goblin
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Star rose quartz (50 gp).
Jarana Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she typically wears brown cloth garments or leather armor. Her hair is short and brown. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Gifted from a young age, Jarana studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was granted psionic powers by her dying brother.
Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Fletcher
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 57 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 9 (-1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50000 cp.
Five Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears brown painted combat armor at almost all times. Her whole body is exceptionally muscular. Her fur is cut close to her head. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is almost excessively polite to everyone, even when angry. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the west her family was never financially stable. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of orcs.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Poor. Occupation: Beggar
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
