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NPC Generator

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Advanced [show]


Braak Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black shirt with thin tan vertical stripes and brown pants. His red hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his dancing dream.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Slave. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Braak Ansley, Male Half-Orc Commoner 3
Medium (5'4") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 6 (-2)10 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Kody Westcott, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears just a brown suit. He has done his best to style his white hair to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west to a Ruler, Kody learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Ruler job and began his own company from there.

Motivation: Regain custody of his son; and to be a map maker again

Flaws: Fearful. Bonds: Enemies, Job, Rich, Family. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Kody Westcott, Male Human Wizard 6
Medium (5'0") Human, Lawful Evil (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan coat over a red low-cut shirt, and a top hat upon his head. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair is knotted and matted. His skin is flawless and his brown eyes scan people very quickly.

Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Painter and found it very stressful. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Painter and was forced into it by his family.

Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Family. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Crampernap Wildwander, Male Gnome Druid 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. White pearl (120 gp). Violet garnet (600 gp). 1 Minor magic item.


Social Check DCs


Harriet Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female is well dressed, constantly wearing a white suit, grey shirt, and blue tie. She is tall, broad shouldered and powerfully built. She wears her auburn hair up in a very large beehive style do. She is very pretty but has cold, dead eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Apothecary arts, while her mother instructed her in etiquette, music and courtly manner. Brilliant and gifted she never wanted to apply herself. She now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and she uses money and sex appeal to get what she needs

Ideals: Philantrophist, Gifted. Bonds: Attractive, Adventurer, Rich. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Harriet Whispermouse, Female Halfling Barbarian 11
Small (2'9") Halfling, True Neutral (CR 11)
Armor Class 13
Hit Points 98 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)5 (-3) 14 (+2)6 (-2)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Olivia Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a red Stetson hat and red clothes. Her white hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She enjoys reading and quiet.

History: She comes from a rich southern family. Olivia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has recently gotten a pet goose that steals things from people.

Motivation: She has a crush on the local Tanner; and she has comitted a past crime that haunts her to this day

Ideals: Logical. Bonds: Attractive, Criminal record, Rich, Nature, Has a crush. Occupation: Fisher

Voice: German accent

Attributes [hide]

Olivia Jamjar, Female Halfling Warrior 5
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 17 (+3)8 (-1)
Skills Athletics +5, History +6
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Giant, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6

Possessions: 1 Minor magic item.


Social Check DCs


Leaf Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'7". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and her gloved hand is found clutching a hand crossbow. Her lavender fur is long and unkept. She is baby faced.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is frequently practicing swordplay.

History: Born to a poor family in the city she treasured whatever gifts she got. Leaf was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Leaf decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: Several ex partners dislike her way of doing things and want revenge; and half-orc compassion

Flaws: Ugly, Racist. Bonds: Military, Poor, Criminal record, Enemies. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Leaf Of Stars, Female Tabaxi Fighter 17
Medium (5'7") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 88 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 17 (+3)11 (+0)
Skills Intimidation +6, Medicine +9
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1

Possessions: 6000 gp. Azurite (16 gp). Tiger eye turquoise (16 gp). Obsidian (16 gp). Deep blue spinel (1100 gp). Malachite (16 gp). Aquamarine (1100 gp). Coral (160 gp). Obsidian (16 gp). Moonstone (70 gp). Azurite (16 gp). Deep blue spinel (1100 gp). Freshwater pearl (16 gp). Malachite (16 gp). Golden pearl (160 gp). Banded agate (16 gp). Obsidian (16 gp). Carnelian (70 gp). Black opal (1200 gp). Golden yellow topaz (1100 gp). Brown-green garnet (160 gp). Jade (160 gp). Rose (70 gp). Fiery yellow corundum (1200 gp). Deep blue spinel (1100 gp). 1 Medium magic item.


Social Check DCs


Uraim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his longbow always slung over his shoulder. His red hair is heavily combed to the left. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He speaks before he thinks and is too direct. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Criminal record, Rich. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Uraim Fallack, Male Dwarf Wizard 3
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Amber (80 gp). Zircon (40 gp).


Social Check DCs


Raam Agility, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of the sun god on his torso. He carries with him a set of nunchakus, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Raam has worked very hard to control his curse. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Professionalism. Flaws: Secretive, Disease, Insomniac. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Raam Agility, Male Tiefling Bard 5
Medium (6'0") Tiefling, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 700 gp. 1 Crowbar. 1 Masterwork Thieves’ tools.


Social Check DCs


Ghesh Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a green collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He keeps his scarlet crest in a pixie cut. He has a dull look in his red eyes.

Personality: Ghesh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a brothel owner, Ghesh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to travel the world and help people.

Motivation: Seeks redemption.

Ideals: Extrovert, Philantrophist. Bonds: Mentor, Criminal record. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Ghesh Raghthroknaar, Male Dragonborn Ranger 18
Medium (6'4") Dragonborn, Chaotic Neutral (CR 18)
Armor Class 11
Hit Points 127 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Investigation +7, Performance +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1603221

Possessions: 3000 gp. Moss agate (5 gp). Onyx (40 gp). Rhodochrosite (5 gp). Blue diamond (5000 gp). 1 Major magic item.


Social Check DCs

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