Alberich Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light brown in addition to tight pants. He sports a flattop hair cut. He has several tiny aquamarine earrings on each ear.
Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.
History: He was born into a rich family. He worked as a nervous Weaver and found it very stressful. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job
Flaws: Shy. Bonds: Rich, Immigrant, Job, Family. Occupation: Weaver
Voice: Italian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 76 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved bone or ivory statuette (70 gp). Gold dragon comb with red garnet eye (600 gp). Fire opal pendant on a fine gold chain (2000 gp). Cloth of gold vestments (130 gp). Black velvet mask with numerous citrines (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skirt Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. His fur is lavender, silky, and of moderate length. He is baby faced.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered south to less war torn lands. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich, Military. Occupation: Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 13)
Armor Class 14
Hit Points 104 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 4000 gp. Citrine (50 gp).
Shadow Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a brown suit, white shirt, and brown tie. His fur is lavender and curly. He wears crescent spectacles with a black brim.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He works hard and plays hard.
History: He got into the Interpreter business at a young age. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg
Flaws: Ugly, Hedonist. Bonds: Job, Rich, Family. Occupation: Interpreter
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 36 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +4
Possessions: 50 pp.
Veloptima Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman has the majority of her body covered in plate. She is bald on top and has large blonde tufts of hair around her ears. This violet eyed northerner is not easily forgotten.
Personality: She will rave to anyone who will listen. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born a particularly ugly child, much to the horror of her parents. Veloptima abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better world.
Motivation: She desires power and/or immortality; and she's looking for her big break
Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 16 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Percival Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'2". He wears a custom-built plate barding that's adorned with yellow lining and desert motifs, and his gloved hand is found clutching a shield. He wears his auburn hair up in a very large beehive style do. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. Percival was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Philantrophist, Impeccable. Bonds: Religious, Immigrant, Adventurer. Occupation: Navigator
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 37000 sp. 2 Tanglefoot bags. 3 Antitoxin. 3 Acid flasks.
Amnon Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. His blue hair is slicked back into a classic pompadour. He has a dull look in his silver eyes.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Racist. Bonds: Attractive, Poor, Religious, Military. Occupation: Herbalist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
Possessions: 1500 gp. Black velvet mask with numerous citrines (60 gp). 1 Minor magic item. 1 Minor magic item.
Hatae Horineth, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears baggy tan pantaloons and a grey scarf. She wears a Stetson hat to cover her moderate length brown hair. She has hazel eyes and a tan hat with a grey feather.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is an amazing painter.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: She loathes her own lifestyle; and she is a bit of a kleptomaniac
Ideals: Justice, Gifted, Entrepeneur. Flaws: Depressed. Bonds: Attractive. Occupation: Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp.
Varis Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man prefers to wear tan pants and tee shirts. He is muscular with a powerful set of arms. His long white hair reaches down to his waist. His eyes are likewise gray.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Varis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Varis. He has since lost track of the people in his past.
Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Artistic. Bonds: Criminal record, Slave, Family, Enemies. Occupation: Farmer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 6 (-2) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Bella Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is well dressed, but even with her fine clothing she looks run-down. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She is a Doppelganger in disguise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has never given up on her dancing dream.
Motivation: She has passion for adventuring and risk; and to unite with her sister
Ideals: Artistic. Flaws: Secretive. Bonds: Family, Adventurer, Religious. Occupation: Courier
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Ignan, Infernal, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
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