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NPC Generator

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Advanced [show]


Eberk Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His silver hair is styled in orderly dreadlocks. His eyes are amber and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Eberk hails from a village terrorized by drow. In his 10th year, his parents were killed by a drow raid, leaving Eberk alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality.

Flaws: Insomniac, Fearful. Bonds: Adventurer, Enemies, Job. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Eberk Glanhig, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Ignan, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs


Adelaide Jenkins, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a violet vest and prefers brown and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has shaved her head bald. Her violet eyes peer out from beneath her deerstalker violet hat.

Personality: Adelaide hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born in the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has never given up on her dancing dream.

Motivation: Wants to raise her children well.

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Adelaide Jenkins, Female Half-Elf Wizard 13
Medium (5'8") Half-Elf, Lawful Neutral (CR 13)
Armor Class 9
Hit Points 68 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)16 (+3) 13 (+1)10 (+0)
Skills Investigation +7, Nature +7
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Dwarven, Draconic
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444432

Possessions: 4000 gp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Verna Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'9" and is dressed in an above average manner. Her hair is short and white. Her amber eyes dart from person to person.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a logical person and will generally grow upset if things defy logic and science.

History: Verna was born in the north. At a young age she loved to build and create. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now owns her own business.

Motivation: She is wracked by social anxiety.

Ideals: Logical, Persistence. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Verna Copperkettle, Female Halfling Barbarian 6
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3

Possessions: Lapis lazuli (13 gp). Amethyst (140 gp). Jet (140 gp).


Social Check DCs


Faral Floshem, Female Elf [Permalink]

Personal [hide]

Description: This woman wears many layers of old clothing at all times. She is muscular with a powerful set of arms. Her brown hair is lengthy and is close to two feet long. Her brown eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, she is a well trained Farmer. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: The child of northern immigrants she idolized her father. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 5 years.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Family, Immigrant. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Faral Floshem, Female Elf Sorcerer 8
Medium (4'9") Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)17 (+3) 13 (+1)15 (+2)
Skills Investigation +6, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 800 gp. Brown-green garnet (50 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quilla Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. She wears a broad hat to cover her moderate length brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Quilla took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently the stress of being a Armorer has made it difficult for her to sleep.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Insomniac, Disease. Bonds: Rich, Job. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Quilla Daergel, Female Gnome Warrior 13
Small (3'6") Gnome, Neutral Evil (CR 13)
Armor Class 11
Hit Points 122 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Performance +5, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0

Possessions: 900 pp. Canary diamond (5000 gp). Moonstone (60 gp). Zircon (60 gp). Carnelian (60 gp). Fire opal (1300 gp). White opal (1300 gp). Iolite (60 gp). Sardonyx (60 gp). Azurite (4 gp). 1 Minor magic item.


Social Check DCs


Silgre Bing, Female Half-Orc [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. She is portly but not overly obese. With bright auburn hair. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Silgre grew up listening to her mother's many stories. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has built up a small fortune and can afford her own way.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Insomniac, PTSD. Bonds: Rich, Attractive, Adventurer. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Silgre Bing, Female Half-Orc Druid 15
Medium (6'4") Half-Orc, Chaotic Good (CR 15)
Armor Class 13
Hit Points 71 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)12 (+1) 8 (-1)10 (+0)
Skills History +6, Performance +5
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Black pearl (800 gp). Rose (50 gp). Blue sapphire (800 gp). Red spinel (110 gp). Alexandrite (800 gp). Azurite (9 gp). Golden pearl (110 gp). Rose (50 gp). Jet (110 gp). Aquamarine (800 gp). Sard (50 gp). Obsidian (9 gp). Tourmaline (110 gp). Chalcedony (50 gp). Deep blue spinel (800 gp). Sard (50 gp). Tiger eye turquoise (9 gp). Citrine (50 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Soft, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is greasy and uncared for. His eyes are a pleasant gold.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love; and his religion dominates his actions

Flaws: Ugly, Shy. Bonds: Rich, In love, Religious. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Zepar Soft, Male Tiefling Druid 1
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 13 (+1)19 (+4)
Skills History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Senteq Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear blue tank tops with red pants. His hair is golden and curly. His hazel eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Senteq was born in the west. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Scribe.

Motivation: His relatives are trying to arrange a marriage; and to be a shepherd again

Ideals: Persistence. Flaws: Insane. Bonds: Religious, Job, Family. Occupation: Scribe

Voice: Russian accent

Attributes [hide]

Senteq Waggletop, Male Gnome Wizard 8
Small (3'5") Gnome, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 48 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 16 (+3)15 (+2) 17 (+3)7 (-2)
Skills Deception +1, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Orc, Druidic
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kallista Grace, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her dark red hair is smooth and relatively long. Her face is covered beneath a completely black helmet.

Personality: Kallista is depressed about a lot of things. She tends to be a nihilist. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She is greedy; and she feels kind of lost in life

Flaws: Depressed. Bonds: Rich, Attractive, Enemies. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Kallista Grace, Female Tiefling Commoner 6
Medium (5'1") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp.


Social Check DCs

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