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NPC Generator

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Advanced [show]


Hugh Conway, Male Human [Permalink]

Personal [hide]

Description: This northern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His white hair is styled in orderly dreadlocks. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Ploughman, who enjoyed hunting, Hugh was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the north, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Ugly, Selfish. Bonds: Poor, Immigrant, Enemies, Nature. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Hugh Conway, Male Human Adept 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)11 (+0) 14 (+2)8 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. 2 Thunderstones.


Social Check DCs


Gale In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a moderate pudge and is not very fit. She has wavy white fur. She has gleaming, smiling copper eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Gale hails from a village terrorized by brigands. Because her father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She left for the south, certain she would find work there.

Motivation: To protect her home; and a deep hatred of brigands

Ideals: Disciplined, Opinionated. Bonds: Enemies, Immigrant, Guardian. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Gale In the Wind, Female Tabaxi Ranger 5
Medium (5'5") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)6 (-2) 9 (-1)13 (+1)
Skills Acrobatics +7, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Nybarg Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a long, black, dusty cloak. He sports a long silver beard, and similarly colored long hair. His eyes are amber and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his sister's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and an old rival family wants him found

Flaws: Ugly. Bonds: Family, Rich, Debt. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Nybarg Hailey, Male Half-Orc Expert 2
Medium (5'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)6 (-2) 12 (+1)12 (+1)
Skills Perception +3, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 130 pp.


Social Check DCs


Modean Grace, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears baggy black pantaloons and a violet scarf. His clothes are grease stained in places. He wears a small hat to hide his balding. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Modean took refuge in the ruined castle and found the beat up scythe and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Modean Grace, Male Tiefling Aristocrat 7
Medium (6'4") Tiefling, Lawful Good (CR 7)
Armor Class 9
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)18 (+4) 16 (+3)17 (+3)
Skills Animal Handling +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Aquan, Gnoll, Undercommon, Halfling
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 600 gp. Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. He keeps his brown hair in a pixie cut. His eyes are white and catlike.

Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Zepar lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Roofer and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Family. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Zepar Wary, Male Tiefling Expert 15
Medium (5'6") Tiefling, True Neutral (CR 15)
Armor Class 12
Hit Points 99 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)12 (+1) 11 (+0)18 (+4)
Skills Investigation +6, Performance +9
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 4000 gp. Solid gold idol (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Golden circlet with four aquamarines (1000 gp). Fire opal pendant on a fine gold chain (2000 gp). Old masterpiece painting (2000 gp). A necklace of small pink pearls (1000 gp). Sapphire pendant on gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. He wears his white hair down. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shane took refuge in the ruined castle and found the beat up kukri and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Shane Alfonso, Male Half-Elf Rogue 9
Medium (5'10") Half-Elf, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 56 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vezera Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her red crest down. Her eyes are likewise gold.

Personality: Overbrimming with self-confidence, Vezera isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Military, Religious. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Vezera Phrahdrandon, Female Dragonborn Adept 7
Medium (6'7") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)12 (+1) 9 (-1)17 (+3)
Skills Insight +2, Intimidation +6
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80000 cp.


Social Check DCs


Ozyman Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and wears silk and lounges about seductively. He wears his hair in dreadlocks. His green eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Interpreter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted druidic powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ozyman Elderberry, Male Halfling Commoner 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 38 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 12 (+1)10 (+0)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Obsidian (8 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Colby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He likes to wear grey tank tops with tan pants. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Nicholas took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Gifted. Bonds: Poor. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Nicholas Colby, Male Human Rogue 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)16 (+3) 13 (+1)17 (+3)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 11
Languages Common, Ignan, Terran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5

Possessions: 30 pp.


Social Check DCs

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