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NPC Generator

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Advanced [show]


Sannl Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears brown leather gloves, a brown jacket, and tight pants. She has a penchant for wearing a ring with an oversized emerald on her left hand. She has done her best to style her red hair to look like a famous performer. Her eyes are gray.

Personality: She likes to make people angry or surprised. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in a small island village. Through the years after Sannl was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Sannl's father didn't care for her much, and the feeling was mutual. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy.

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Sannl Silveraxe, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1900 sp. 1 Bullseye lantern.


Social Check DCs


Nella Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'0" and likes to wear ponchos typically of a light white in addition to tight pants. Her hair is greying and her face has many wrinkles. She has a tattooed face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a necromancer, Nella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and obtaining odd cultural elven artifacts is her passion

Flaws: Antagonistic. Bonds: Nature, Mentor, Adventurer, Immigrant, Military. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Nella Shelley, Female Half-Orc Rogue 13
Medium (6'0") Half-Orc, Lawful Neutral (CR 13)
Armor Class 9
Hit Points 55 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)11 (+0) 11 (+0)8 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2

Possessions: 1000 pp. Hematite (4 gp). Jet (160 gp). Black pearl (200 gp). Lapis lazuli (4 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tagga Burton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she has the majority of her body covered in plate. She keeps her silver hair in a flapper bob. She has a dull look in her gray eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Tagga was born in the west. At a young age she loved to build and create. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's looking for her big break; and she's repulsed by the pc

Ideals: Persistence, Fighting. Flaws: Antagonistic, Forgetful. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Tagga Burton, Female Half-Orc Barbarian 7
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 51 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 10 (+0)7 (-2)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 70 pp. Aquamarine (300 gp).


Social Check DCs


Osco Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean red cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west his family was never financially stable. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He struck the Barrister job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new barrister responsibilities is difficult

Flaws: Insane, Antagonistic. Bonds: Job, Poor, Family. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Osco Goldfound, Male Halfling Aristocrat 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roondar Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his auburn hair in a pixie cut. His green eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. Roondar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He is content.

Ideals: Philantrophist. Flaws: Cynical, Mundane. Bonds: Rich, Nature. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Roondar Pilwicken, Male Gnome Adept 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp.


Social Check DCs


Aym Malevolence, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She dresses like a well dressed Blacksmith does. Her purple hair has been sun bleached extensively. Her thin eyebrows rest above her beady black eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Aym grew up listening to her mother's many stories. She was an apprentice working in her mother's forge. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aym Malevolence, Female Tiefling Adept 8
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 61 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)19 (+4) 6 (-2)14 (+2)
Skills Intimidation +5, Nature +7
Senses Passive Perception 8
Languages Common, Halfling, Sylvan, Elven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dazzazn Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He wears a Stetson hat to cover his moderate length red crest. His gold unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Religious, Mentor. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Dazzazn Qyxpahrgh, Male Dragonborn Expert 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)10 (+0) 16 (+3)16 (+3)
Skills Arcana +3, Athletics +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +6

Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Jeweled anklet (2000 gp).


Social Check DCs


Caelynn Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a greataxe on her belt. Her silver hair has been sun bleached extensively. Her eyes are likewise green.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is afraid of women and trembles around them

History: Born in a small village she learned the ways of the warrior from her father. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caelynn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and half-orc compassion

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Criminal record. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Caelynn Ethanasath, Female Elf Paladin 7
Medium (5'4") Elf, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills Deception +3, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp.


Social Check DCs


Ur-Edin Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His golden hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gifted student he started as a Barkeep, but he got bored and became a Spy. He has drifted from career to career and currently works as a Spy.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Ur-Edin Harrington, Male Half-Orc Barbarian 4
Medium (6'8") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)8 (-1) 9 (-1)14 (+2)
Skills History +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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