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NPC Generator

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Advanced [show]


River Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with deerstalker hat. His fur is greying and his face has many wrinkles. His amber unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: River hails from a village terrorized by goblins. Like his father and his brother before him, after school he went straight into learning to become a Hunter. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Enemies, Job. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

River Mirror, Male Tabaxi Bard 9
Medium (6'6") Tabaxi, Chaotic Good (CR 9)
Armor Class 10
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)7 (-2) 7 (-2)14 (+2)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 gp. Deep blue spinel (1600 gp). Alexandrite (1600 gp). Moss agate (15 gp). Moss agate (15 gp). Jet (60 gp). Tiger eye turquoise (15 gp). Silver pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lidda Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She is generally well dressed albeit a few years behind the times. Her long chestnut hair reaches down to her waist. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Lidda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Extrovert. Flaws: Antagonistic, Depressed. Bonds: Attractive, Poor. Occupation: Brewer

Voice: Ums and uhs a lot

Attributes [hide]

Lidda Greenleaf, Female Halfling Barbarian 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 57 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)10 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Whurbin Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. His clothes are grease stained in places. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Whurbin wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... A true patriot, Whurbin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Insane. Bonds: Poor, Immigrant, Military. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Whurbin Bigtoe, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 19 (+4)16 (+3) 7 (-2)16 (+3)
Skills Athletics +2, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Infernal, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 100 gp. Malachite (13 gp). Onyx (40 gp). Smoky quartz (40 gp).


Social Check DCs


Reynard Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a violet suit, black shirt, and brown tie. His brown hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Athletic, Fighting. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Reynard Accord, Male Half-Elf Barbarian 11
Medium (5'0") Half-Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 98 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 23000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tyna Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is bristling with hidden weapons, mostly longbows and warhammers. Her hair, while still mostly brown, has prominent grey streaks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Her father raised her in a mountain cabin. Tyna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tyna decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker, Justice, Logical. Bonds: Criminal record, Attractive, Nature. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Tyna Sunmeadow, Female Halfling Adept 5
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +5, History +6
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Giant, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 800 gp.


Social Check DCs


Olunt Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. His hair is long and auburn with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast island. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Olunt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Olunt. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Seeks redemption.

Flaws: Ugly. Bonds: Poor, Job, Religious, Nature, Criminal record. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Olunt Strongheart, Male Dwarf Commoner 7
Medium (3'11") Dwarf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Gunnloda Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. Her clothes are grease stained in places. She is bald on top and has large golden tufts of hair around her ears. Her eyes are likewise green.

Personality: She has always had a great fascination with Half-Elven culture. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Half-Elven people; and she feels kind of lost in life

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Gunnloda Burrowfound, Female Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 320 gp. 3 Alchemist’s fire.


Social Check DCs


Zykroff Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a slight overbite and is overall scrawny. She keeps her long bronze crest kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She is able to make almost anything out of random pieces of junk.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A strong sense of loyalty to Half-Orc people.

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Rich, Nature. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Zykroff Chumbyxirinnish, Female Dragonborn Adept 5
Medium (6'2") Dragonborn, Neutral Good (CR 5)
Armor Class 13
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)16 (+3) 13 (+1)15 (+2)
Skills Arcana +6
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Terran
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shamil Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her clothes are grease stained in places. Her long blonde hair reaches down to her waist. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She can't help but pocket interesting objects she comes across

History: From birth she was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to her current location. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Philantrophist. Bonds: Poor, Immigrant, Criminal record, Mentor. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Shamil Garrick, Female Gnome Druid 6
Small (3'5") Gnome, Lawful Evil (CR 6)
Armor Class 10
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)10 (+0) 15 (+2)9 (-1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 900 gp. Tiger eye turquoise (4 gp). Red-brown spinel (70 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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