Fonkin Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is cut short. He has a dull look in his blue eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.
History: He was raised in a forest tribe. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to get laid.
Ideals: Fighting, Athletic, Gifted. Bonds: Has a crush, Nature. Occupation: Banker
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Onyx (80 gp).
Kiirith Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He sports green clothing, slightly heavier than average wear. He wears his copper crest up. He wears large thick round spectacles.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Sold as a small child to a slaver, Kiirith was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. Since then, he has sought to make the best of life.
Motivation: He is content; and to end his boredom
Ideals: Optimist. Flaws: Mundane, Racist. Bonds: In love, Mentor. Occupation: Shipwright
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 13)
Armor Class 10
Hit Points 93 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Terran, Abyssal
Attacks Melee +9 / 4d4+5, Ranged +4 / 4d4+0, Grapple +5
Possessions: 2000 gp. Golden circlet with four aquamarines (3000 gp). Brass mug with jade inlays (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anthony Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, violet cloak. He wears his auburn hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: When he was but 5 years old his parents immigrated from the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Anthony and his spouse have recently divorced.
Motivation: Expand his business; and balancing his hectic life and new farmer responsibilities is difficult
Flaws: Antagonistic. Bonds: Mentor, Immigrant, Job. Occupation: Farmer
Voice: Hissing voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Superior lock.
Ellyjoybell Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She sports blue clothing, slightly heavier than average wear. Her red hair is long and unkept. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is overprotective of those who hire her services. The war was a terrible time for her, and Ellyjoybell does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in the east her family was never financially stable. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She loathes her own lifestyle; and to clean up the streets
Flaws: Ugly, Depressed. Bonds: Poor, Guardian, Military. Occupation: Weaver
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 sp. Hematite (14 gp). 1 Holy water. 2 Smokesticks. 1 Everburning torch.
Stannor Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. He wears a deerstalker hat to hide his balding. His hazel eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Roofer and found it very stressful. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: To protect his home.
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Guardian, Job. Occupation: Roofer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 90 pp.
William Astley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his red hair well, parting it to the right. He has a tattooed face.
Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the north to a Jeweler, William learned a great deal about his father's area of expertise. William was born on a far northern island where he grew up under the tutelage of his father, an expert Jeweler. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: He has a crush on the local Cartwright; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Secretive. Bonds: Job, Immigrant, Has a crush. Occupation: Jeweler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 30 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: Just what you see.
Glim Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, blue, dusty cloak. He has dyed his greying brown hair a little too much giving a sharp brown color. His thin eyebrows rest above his beady violet eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not trust anyone and sleeps with one eye open.
History: He was born a particularly ugly child, much to the horror of his parents. Glim was born on a far western forest where he grew up under the tutelage of his mother, an expert Shoemaker. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Immigrant, Job. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 10)
Armor Class 11
Hit Points 64 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Terran
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 9000 sp.
Reddlepop Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'5" and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her right hand appears badly burned and disfigured. Her blonde hair is well kept. She wears large thick round spectacles.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is able to fit into much smaller and tighter spaces than normal.
History: Reddlepop lived on a farm with her mother, near the main road leading to a nearby town. She helped her mother out around the business and became quite the natural. She's also a talented Actor, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult.
Ideals: Gifted. Bonds: Attractive, Family, Job. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 45000 sp. Emerald (400 gp). Azurite (12 gp). Violet garnet (500 gp).
Kasdeya Mute, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing colorful clothing, dressed as a Knight. Her wide-brimmed hat is riddled with cuts and holes. Her thin eyebrows rest above her beady silver eyes.
Personality: She snorts whenever she laughs or is feeling confident. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Knight
Voice: Italian accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 6000 sp. Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
