Vorka Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her white hair up. Her eyes are gray and catlike.
Personality: She likes to make people angry or surprised. Her job bores her to no end. She has decided to make it more interesting.
History: Gifted from a young age, Vorka studied abroad. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Recently she has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and she has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Doctor
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Aquan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 50 pp. Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Emerald (1500 gp). 1 Minor magic item.
Raymond Washington, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. He has a very tight haircut. His amber eyes are passionate and lively.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raymond grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raymond. He has built up a small fortune and can afford his own way.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Joker, Opinionated. Bonds: Immigrant, Rich, Criminal record, Adventurer. Occupation: Actor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 700 gp. 1 Minor magic item.
Ozyman Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is auburn and very short. His eyes are gray and beady.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.
Motivation: Wants to raise his children well.
Flaws: Ugly, Terse. Bonds: Criminal record, Military, Family. Occupation: Miller
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 16 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. Jasper (30 gp).
Andry Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She dresses well, wearing white shirts, loose pants, and blazers most of the time. Her whole body is exceptionally muscular. Her hair is short and chestnut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Andry was born with her father's beautiful face. Andry abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and she's looking for her big break
Flaws: Insane, Impulsive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Tailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 7)
Armor Class 14
Hit Points 38 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: Just what you see.
Skoth Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears white leather gloves, a white jacket, and tight pants. His hair is red and curly. He has gleaming, smiling green eyes.
Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. Animals are drawn to him, and he is able to talk to them.
History: Skoth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His druidic abilities were realized during a raid on his village. He has achieved small success as a Shipwright.
Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Bonds: Has a crush, Poor, Job, Family. Occupation: Shipwright
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 300 sp.
Beatrice Wing, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She wears a yellow armored body suit, with a simple grey line shooting up and back down. She has a hunchback. Her brown hair has been sun bleached extensively. Her blue eyes dart from person to person.
Personality: She is calm most of the time but flees social interaction. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Beatrice was raised in a hard working conservative environment. She worked as a nervous Shepherd and found it very stressful. She ran away from her former home and has been making her living as a Shepherd for the past few years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Shepherd
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 200 gp. Fire opal (500 gp). Citrine (40 gp). Star rose quartz (40 gp). 1 Minor magic item.
Melissa Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 4'9" and is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Her right hand appears badly burned and disfigured. Her brown hair is kept up in a ponytail inside a small hat. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She can speak with the recently deceased. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: A powerful slaver made her what she is. After coming to the age of reason, Melissa took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.
Motivation: To prove her worth to the world.
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Fortune-teller
Voice: Irish accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 800 gp. Moss agate (6 gp). Star ruby (1400 gp). 1 Minor magic item. 1 Minor magic item.
Harvest Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with yellow skirt. Her fur is short and cinnamon. Her eyes are likewise green. Her teeth are white and perfect.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She does not believe in violence as a means to an end. She is a dedicated Stableman but believes her peers are too gung-ho.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Stableman for hire.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new stableman responsibilities is difficult
Ideals: Artistic, Pacifist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Stableman
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 30000 cp.
Erdan Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'7" eastern man, he wears long strands of amethyst and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Sold as a small child to a wizard, Erdan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Goblin, Druidic, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!