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NPC Generator

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Advanced [show]


Darrak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. He has a small bristly mustache and wavy black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was raised in a white middle class family as the only child. His father took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Artistic. Flaws: Disease, Mundane. Bonds: Poor, Attractive, Nature. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Darrak Torunn, Male Dwarf Barbarian 7
Medium (4'4") Dwarf, True Neutral (CR 7)
Armor Class 13
Hit Points 59 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 16 (+3)7 (-2)
Skills Nature +5, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Cecily Cromwell, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'8". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and her gloved hand is found clutching a shortspear. With wild red hair. Her eyes are green and catlike.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She got into the Slave Trader business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better trade route.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Cecily Cromwell, Female Human Aristocrat 2
Medium (4'8") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 700 sp. 1 Breastplate.


Social Check DCs


Merihim Music, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his white robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair, when down, is lengthy. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a great chef.

History: Merihim was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Merihim Music, Male Tiefling Barbarian 8
Medium (6'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 54 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Deception +5, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 30 pp. Brass mug with jade inlays (300 gp). Silver comb with moonstones (200 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lezre Everly, Female Half-Orc [Permalink]

Personal [hide]

Description: She is renowned for her bright black dresses and hats. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Always inclined to offer people food she seems plenty friendly. She enjoys reading and quiet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Lezre was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Shepherd. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She desires power and/or immortality; and to share knowledge with the world

Ideals: Philantrophist, Logical, Entrepeneur. Bonds: Immigrant, Adventurer. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Lezre Everly, Female Half-Orc Rogue 2
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)10 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 270 gp.


Social Check DCs


Quespa Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. Her black crest is kept up in a ponytail inside a broad hat. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She works hard and plays hard.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's since become an addict/alcoholic.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic. Flaws: Addict, Hedonist. Bonds: Military. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Quespa Imbixtellrhyst, Female Dragonborn Expert 9
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)9 (-1) 12 (+1)16 (+3)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 900 gp. Lapis lazuli (4 gp). Obsidian (4 gp). Rich purple corundum (1500 gp). Lapis lazuli (4 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Mara Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing a long, tan cloak. She has done her best to style her golden hair to look like a famous performer. She has gleaming, smiling gray eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of a Server, who enjoyed hunting, Mara was taken on many hunting expeditions. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Mara and her spouse have recently divorced.

Motivation: She is unsatisfied with her job; and she is compelled to act according to her religious beliefs

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Religious, Nature, Job. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Mara Floshem, Female Elf Sorcerer 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)8 (-1) 10 (+0)15 (+2)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oren Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great joy in being the best Bricklayer in town.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Depressed. Bonds: Rich, Job, Military, Immigrant. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Oren Tallfellow, Male Halfling Cleric 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)15 (+2) 16 (+3)15 (+2)
Skills Religion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 600 gp. Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naivara Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear blue clothing when she does not wear armor. She keeps her brown hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great joy in being the best Architect in town.

History: She got into the Architect business at a young age. Through the years after Naivara was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Naivara's father didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Naivara Galanodel, Female Elf Warrior 8
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 9 (-1)12 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. A necklace of small pink pearls (3000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). A roughly beaten golden orb (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gildmak was born with his mother's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Justice. Flaws: Disease. Bonds: Poor, Attractive, Criminal record. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Gildmak Wiseacre, Male Halfling Bard 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)15 (+2) 16 (+3)13 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 100 gp. Gold and topaz bottle stopper cork (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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