Zedaar Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple green robe with grey stripes complete with hood. He has moderate length copper crest. His eyes are gold.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.
History: Zedaar was born in the west. At a young age he loved to build and create. Through the years after Zedaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Zedaar's mother didn't care for him much, and the feeling was mutual. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A deep hatred of giants; and someone believes him a fraud
Ideals: Persistence. Flaws: Antagonistic. Bonds: Has a crush, Nature, Enemies. Occupation: Bounty Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 63 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 10000 sp. Bloodstone (40 gp). Onyx (40 gp). 1 Minor magic item.
Drifting Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is dressed in earthy colors with a brown and tan handkerchief worn on her right side. Beneath her clothing is a huge mess of scar tissue. She keeps her gray fur in a pixie cut. Her eyes are likewise copper.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has a small toy that she constantly fidgets with.
History: She was born in the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has set out to sabotage the competition.
Motivation: Wants her loneliness to end; and she wants to get laid
Flaws: Addict. Bonds: Slave, Attractive, Immigrant, Job, Has a crush. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 71 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 16 (+3) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Aquan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drenna Garrick, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears just a white suit. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her eyes are amber and catlike.
Personality: She will rave to anyone who will listen. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Gifted from a young age, Drenna studied abroad. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She's also a talented Servant, but doesn't like to broadcast it.
Motivation: To be a Servant again; and expand her business
Ideals: Gifted. Flaws: Insane, Forgetful. Bonds: Attractive, Job. Occupation: Body Guard
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 17)
Armor Class 10
Hit Points 127 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 19 (+4) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 6000 gp. Chrysoprase (60 gp). Fiery yellow corundum (500 gp). Violet garnet (1600 gp). Obsidian (8 gp). Blue sapphire (500 gp). Violet garnet (1600 gp). Emerald (500 gp). Alexandrite (1600 gp). Rhodochrosite (8 gp). Golden yellow topaz (1600 gp). Chrysoberyl (50 gp). Malachite (8 gp). Jade (50 gp). Eye agate (8 gp). Fiery yellow corundum (500 gp). Smoky quartz (60 gp). Sardonyx (60 gp). Black pearl (1600 gp). Tiger eye turquoise (8 gp). Rose (60 gp). Golden yellow topaz (1600 gp). Sard (60 gp). Tiger eye turquoise (8 gp). Amethyst (50 gp). Star rose quartz (60 gp). Black opal (500 gp). Red garnet (50 gp). Moss agate (8 gp). White pearl (50 gp). Blue quartz (8 gp). Golden pearl (50 gp).
Chay High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Chay was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, Religious, Enemies. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 54 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Draconic, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 40 pp. Gold dragon comb with red garnet eye (1600 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'10" and has the majority of his body covered in plate. With bright brown hair and a scraggly beard. His eyes are hazel and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Navigator in town.
History: He was raised by priests from a young age. His childhood dream was to be a Layabout, but he was a colossal failure. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: His religion dominates his actions; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Professionalism. Bonds: Job, Religious, Mentor. Occupation: Navigator
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp.
Dreali Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dark leathers with embroidery. His hair is white and curly. His eyes are brown and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Animals are drawn to him, and he is able to talk to them.
History: He was born in the north. A gifted student he started as a Cartwright, but he got bored and became a Mortician. He has achieved small success as a Mortician.
Motivation: To find somewhere to settle down; and wants to open a new tavern
Ideals: Passionate, Gifted. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Drifting Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. He has cinnamon fur. His copper eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Butcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 290 gp. 1 Thunderstones.
Art Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and likes to wear pastel tank tops with tan skirt. Her wide-brimmed hat is riddled with cuts and holes. Her amber eyes have a joyful gleam in them most of the time.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the north her family was never financially stable. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Poor. Occupation: Stylist
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 5 (-3) | 17 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Giant, Halfling, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Gardain Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear brown tank tops with pastel pants. His hair is black, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his mother.
History: Gardain was born in the west. At a young age he loved to build and create. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent mother; and doesn't want to be a fisher and was forced into it by his family
Ideals: Athletic, Entrepeneur, Persistence. Bonds: Attractive, Family. Occupation: Fisher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!