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NPC Generator

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Advanced [show]


Taklinn Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a colorful flower in his white hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: Taklinn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Taklinn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Taklinn Stoutale, Male Dwarf Expert 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 10 (+0)8 (-1)
Skills Deception +1, Nature +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Radomir Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is matted, messy, and big. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He acts crazy and hedonistic. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Hedonist, Forgetful. Bonds: Rich. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Radomir Tealeaf, Male Halfling Paladin 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 11 (+0)6 (-2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 3 Antitoxin. 2 Acid flasks. 2 Acid flasks.


Social Check DCs


Theobald Chatham, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries with him a set of rapiers on his belt, each one with a sapphire on the hilt. His hair is short and blonde. He has several tiny sapphire earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Attractive, Rich. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theobald Chatham, Male Human Cleric 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2200 sp. Chalcedony (50 gp). Lapis lazuli (14 gp). Golden yellow topaz (600 gp).


Social Check DCs


Dell Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a red collared shirt and blue skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Beneath her clothing is a huge mess of scar tissue. Her auburn hair, when down, is lengthy. She is baby faced.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a Butcher, her father struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. She became a Masseuse soon after.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Racist. Bonds: Slave, Job, Poor. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Dell Greenbottle, Female Halfling Fighter 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Morkral Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy grey suit. His golden hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Morkral has worked very hard to control his curse. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Morkral Trueblood, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Heskan Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy scarlet crest. He wears black trousers with grey and tan striped suspenders. He wears various colorful collared shirts. He has a hunchback. He has styled his scarlet crest well, parting it to the left. His red eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a very good compulsive liar and kleptomaniac.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Rich, Military. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Heskan Grrrmmballhyst, Male Dragonborn Aristocrat 3
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Adrex Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a black and green robe with the hood down. His copper crest is greasy and uncared for. His red eyes dart from person to person.

Personality: Adrex speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Adrex was raised in a hard working conservative environment. Adrex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Adrex Beryntolthropal, Male Dragonborn Fighter 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 20 pp.


Social Check DCs


Duergath Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His silver hair is unkempt and raggedy. His eyes, though not visible through his cowl, are green.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is harsh and unforgiving.

History: Born to a Laborer, his father struggled to pay the bills. Through the years after Duergath was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Duergath's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people

Ideals: Entrepeneur. Flaws: Ugly, Racist, Antagonistic. Bonds: Poor. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Duergath Thrahak, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 900 sp.


Social Check DCs


Luthra Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who is generally well dressed albeit a few years behind the times. She has a long auburn ponytail with little hanging trinkets. Her face is covered beneath a completely black helmet.

Personality: A deeply religious woman she believes everything happens for a reason. She is a font of random trivia from the lore and stories she has discovered

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Bonds: Attractive, Religious. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Luthra Nucklestamp, Female Gnome Wizard 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs

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