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NPC Generator

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Advanced [show]


Shedinn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His scarlet crest is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Optimist, Fighting. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Shedinn Daardendrian, Male Dragonborn Commoner 7
Medium (6'8") Dragonborn, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)18 (+4) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Intimidation +3, Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Gnoll
Attacks Melee +8 / 2d8+5, Ranged +7 / 2d8+4, Grapple +5

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valanthe Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She sports blue clothing, slightly heavier than average wear. Beneath her clothing is a huge mess of scar tissue. Her hair is chestnut and very short. She has several tiny ruby earrings on each ear.

Personality: Her tongue was cut out and she uses sign language. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a pair of adventurers, Valanthe grew up listening to her father's many stories. She has chosen to use the inheritance that was left to her frivolously. She ran away from her former home and has been making her living as a Sellsword for the past few years.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Flaws: Disease. Bonds: Slave, Rich, Job, Adventurer. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Valanthe Goltorah, Female Elf Monk 10
Medium (4'8") Elf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 31 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills History +4, Medicine +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1600 gp. Coral (150 gp). Lapis lazuli (6 gp). Jade (150 gp). Moss agate (6 gp). Hematite (6 gp). Lapis lazuli (6 gp).


Social Check DCs


Srorthen Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light green in addition to tight pants. He keeps his copper crest in a pixie cut. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his brother before him, after school he went straight into learning to become a Miller. Days after completing his studies, news broke out that his hometown was attacked by orcs. Srorthen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He feels kind of lost in life; and he wants revenge against orcs

Ideals: Passionate. Flaws: Ugly, Depressed. Bonds: Immigrant, Job, Enemies. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Srorthen Zzzxaaxthroth, Male Dragonborn Monk 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp.


Social Check DCs


Duergath Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. With a patchy black beard and wild black hair. He has a dull look in his green eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Duergath Trueanvil, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)5 (-3) 11 (+0)15 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 380 gp.


Social Check DCs


Ernest Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries longbows. He has moderate length silver hair. His eyes, though not visible through his cowl, are blue.

Personality: He can speak with the recently deceased. He is frequently practicing swordplay.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He was granted druidic powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Fighting, Gifted. Bonds: Rich, Military, Religious. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Ernest Bradshaw, Male Human Wizard 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 5 (-3)11 (+0)
Skills History +1, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Morthos Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. His silver eyes peer out from beneath his Stetson black hat.

Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Navigator, who enjoyed hunting, Morthos was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Morthos took refuge in the large cave and found the beat up club and armor he uses now. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Immigrant, Nature. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Morthos Disdain, Male Tiefling Bard 3
Medium (5'9") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)18 (+4) 11 (+0)11 (+0)
Skills Animal Handling +2, History +6
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 100 gp.


Social Check DCs


Zagga Webley, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 5'1". She wears a faded coat and loose pants complete with deerstalker hat. Her hair is always cut to a buzz. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. The war was a terrible time for her, and Zagga does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Zagga was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Zagga's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Mentor. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Zagga Webley, Female Half-Orc Barbarian 7
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 74 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)8 (-1) 15 (+2)16 (+3)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 9000 sp. Red spinel (50 gp).


Social Check DCs


Sariel Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She is wearing the road beaten gear of a warrior. She has a hunchback. Her hair is short and auburn. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Sariel was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Philantrophist. Flaws: Ugly, Insomniac, Shy. Bonds: Religious. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Sariel Yaeldrin, Female Elf Cleric 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 sp.


Social Check DCs


Nuraval Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long white hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Nuraval was born the youngest of three triplets. Cursed with lycanthropy at a very young age, Nuraval has worked very hard to control his curse. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Nuraval Trueblood, Male Dwarf Druid 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)9 (-1) 15 (+2)4 (-3)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs

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