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NPC Generator

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Advanced [show]


Naal Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His golden hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Religious, Mentor. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Naal Tao, Male Half-Elf Commoner 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)8 (-1) 16 (+3)10 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 20 pp.


Social Check DCs


Gerard Hamilton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His hair is short and auburn. He has a tattooed face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born at the edge of vast forest. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many gnolls want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Enemies, Nature, Slave. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Gerard Hamilton, Male Human Adept 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp.


Social Check DCs


Frouse Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in tan turtlenecks beneath a white coat with brown slacks. He has wavy silver hair. His eyes are blue.

Personality: He is very quiet and rarely speaks above a whisper. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Frouse lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hasn't been sleeping well lately.

Motivation: Wants to raise his children well; and to get a good night's sleep

Ideals: Artistic. Flaws: Shy, PTSD, Insomniac. Bonds: Family. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Frouse Rofferton, Male Gnome Warlock 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Feldûsh Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears just a white suit. His golden hair is cut short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Seamstress mother left him crippled. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business.

Ideals: Optimist. Flaws: Mundane, Disease. Bonds: Job. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Feldûsh Hampton, Male Half-Orc Bard 12
Medium (6'6") Half-Orc, Chaotic Good (CR 12)
Armor Class 11
Hit Points 45 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 9 (-1)10 (+0)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Star rose quartz (60 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is greasy and uncared for. His violet eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Varis Selevarun, Male Elf Warrior 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)7 (-2) 14 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Rurik Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a long blonde beard, and similarly colored long hair. His ears are large.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Mayor, Rurik learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Ugly, Racist. Bonds: Adventurer, Job, Has a crush, Family. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Rurik Brawnanvil, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Red spinel (50 gp). Rose (70 gp). Alexandrite (300 gp).


Social Check DCs


Gerard Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born to loving parents in a slum to the north. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: Revenge.

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Poor, Job. Occupation: Bounty Hunter

Voice: Farmer accent

Attributes [hide]

Gerard Mellegaard, Male Half-Elf Cleric 8
Medium (5'7") Half-Elf, Lawful Good (CR 8)
Armor Class 9
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)9 (-1) 11 (+0)9 (-1)
Skills Performance +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1000 gp. Solid gold idol (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bork Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy white suit. His auburn hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Bork grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Bonds: Attractive, Religious, Rich, Adventurer, Enemies. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Bork Gracey, Male Half-Orc Expert 11
Medium (6'8") Half-Orc, True Neutral (CR 11)
Armor Class 7
Hit Points 46 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)7 (-2) 16 (+3)10 (+0)
Skills Deception +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 3d8-1, Ranged +1 / 3d8-3, Grapple -1

Possessions: 2500 gp. 1 Minor magic item.


Social Check DCs


Feldûsh Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by beers. He has a long silver beard with little hanging trinkets. His eyes are blue and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Justice, Logical. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Feldûsh Marley, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 15 (+2)3 (-4)
Skills History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Rock crystal (40 gp).


Social Check DCs

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