Randal Byron, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a grey costume with the symbols of his god on his torso. His hair is cut close to his head. His eyes are a pleasant hazel.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Sold as a small child to a slaver, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Randal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Randal. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable. Bonds: Criminal record, Mentor, Family, Adventurer. Occupation: Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 7 (-2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Beatrice Kitchur, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. Her black hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Further she is a bit of a stoner and is frequently out of it.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Butcher father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic, Addict, Disease. Bonds: Rich. Occupation: Bowyer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 40000 cp. Malachite (11 gp). Rhodochrosite (11 gp).
Nelkin Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of bastard swords on his belt, each one with a amber on the hilt. He has shaved his head bald. His eyes, though not visible through his cowl, are blue.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of a Roofer, who enjoyed hunting, Nelkin was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Farmer for hire.
Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Job, Nature. Occupation: Farmer
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Infernal, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 40 gp.
Daar Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with green lining and desert motifs. She is bristling with hidden weapons, mostly hand crossbows and quarterstaffs. She keeps her long gold crest kept up in a rat tail. Her red unseeing eyes seem to look past you.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She is a Succubi in disguise. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has decided she is irredeemable.
Ideals: Joker. Flaws: Disease. Bonds: Criminal record, Has a crush, Adventurer. Occupation: Butcher
Voice: Slurs words
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Goblin, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
Possessions: 100 gp.
Tiaathque Starks, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is wearing the road beaten gear of a warrior. Beneath her clothing is a huge mess of scar tissue. Sporting a red mohawk this woman's hair draws a lot of attention. This hazel eyed westerner is not easily forgotten.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born into a rich family. Her mother was a mechanic, and taught her how to fix just about anything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tiaathque fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Racist, Fearful. Bonds: Slave, Rich. Occupation: Body Guard
Voice: Timid voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 13 (+1) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Duvamil Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is thinning but still full. She is baby faced.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Fighting, Athletic, Entrepeneur, Logical. Flaws: Sensitive. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Gilbert Sydney, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of death around his neck, and a morningstar on his belt. His black hair is knotted and matted. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Barrister
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 93 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 110 pp. Eye agate (4 gp). Obsidian (4 gp). Citrine (20 gp). Onyx (20 gp). Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item.
Broce Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears light armors faded through time and improper care. He has a long silver beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Broce grew up listening to his father's many stories. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by drow. Broce was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Joker, Gifted. Bonds: Adventurer, Enemies. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Panana Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She tends to wear a tan poncho over her likewise colored trousers and shirt. She has wavy golden hair. She has several tiny sapphire earrings on each ear.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Opinionated, Fighting, Athletic. Bonds: Rich. Occupation: Blacksmith
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. Amber (60 gp). Coral (60 gp).
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