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NPC Generator

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Advanced [show]


Eloise Bulsara, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman wears a violet shirt with thin tan vertical stripes and white pants. Her clothes are grease stained in places. Her blonde hair is cut jaggedly and amateurishly. Her brown eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of herself, she believes she is the best Bricklayer born in the past three hundred years. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Eloise was born the youngest of three triplets. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Bricklayer.

Motivation: Find a way to reverse the transformation of her sister.

Flaws: Racist. Bonds: Poor, Immigrant, Job, Family. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Eloise Bulsara, Female Half-Elf Paladin 13
Medium (5'9") Half-Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 106 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)16 (+3) 16 (+3)12 (+1)
Skills Insight +7, Religion +7
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Aquan, Infernal
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 1000 gp. Alexandrite (500 gp). Bloodstone (80 gp). Hematite (11 gp). White pearl (60 gp).


Social Check DCs


Rangrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. He has auburn hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his singing dream.

Motivation: A deep hatred of giants; and nothing but the best is good enough for him

Ideals: Artistic, Impeccable. Flaws: Ugly, Selfish. Bonds: Enemies. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Rangrim Bloodkith, Male Dwarf Barbarian 11
Medium (4'5") Dwarf, Chaotic Good (CR 11)
Armor Class 7
Hit Points 117 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 17 (+3)17 (+3) 9 (-1)9 (-1)
Skills History +7, Medicine +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Aquan, Draconic
Attacks Melee +4 / 3d8+0, Ranged +1 / 3d8-3, Grapple +0

Possessions: Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a white handlebar mustache and slicked back white hair. His gray eyes peer out from beneath his deerstalker grey hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As long as the job gets done he does not care how it got done.

History: He was born in the east, but his parents moved at a very young age to the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To unite with his sister; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Lance Churchill, Male Human Wizard 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 5 (-3)16 (+3) 11 (+0)13 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 140 gp.


Social Check DCs


Vadania Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, violet cloak, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her hair is silver and very short. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Vadania lived on a farm with her father, near the main road leading to a nearby town. She found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To pay off her debts; and wishes to resurrect an old love

Ideals: Passionate. Bonds: Attractive, In love, Family, Adventurer, Debt. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Vadania Teinithra, Female Half-Elf Monk 14
Medium (4'9") Half-Elf, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 95 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)19 (+4) 5 (-3)17 (+3)
Skills Insight +2, Intimidation +8
Senses Passive Perception 7
Languages Common, Elven, Ignan, Dwarven, Goblin, Orc
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1

Possessions: 6000 gp. Brass mug with jade inlays (400 gp). Old masterpiece painting (2400 gp). Jeweled electrum ring (2000 gp). A delicate brass dragon egg (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Moon Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'8" and dresses like a well dressed Fisher does. His left leg appears badly burned and disfigured. His brown fur is smooth and relatively long. His eyes are yellow and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. Moon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Sailor, but he got bored and became a Fisher. He now owns his own business.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting, Gifted. Bonds: Job, Family. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Moon Wing, Male Tabaxi Warrior 5
Medium (6'8") Tabaxi, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)14 (+2) 16 (+3)17 (+3)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial, Druidic
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Three Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a simple pastel robe with brown stripes complete with hood. Her fur is cut close to her head. She has copper eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She comes from a rich northern family. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.

Motivation: Many drow want her driven away; and she feels that her past leaves her morally obligated to help

Flaws: Fearful. Bonds: Criminal record, Rich, Job, Enemies. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Three Plume, Female Tabaxi Ranger 12
Medium (4'9") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 84 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 300 pp. Chalcedony (80 gp). Alexandrite (1200 gp). Aquamarine (1200 gp). Brown diamond (3000 gp). Eye agate (4 gp). Chrysoprase (80 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gale Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a slight overbite and is overall scrawny. Her fur is black and curly. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Gale was born in the west. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She has achieved small success as a Carpenter.

Motivation: She is greedy; and to be a roofer again

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Gale Paws, Female Tabaxi Commoner 10
Medium (5'6") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)7 (-2) 15 (+2)17 (+3)
Skills Deception +7, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 2100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Jeweled gold crown (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Fire opal pendant on a fine gold chain (1300 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Drifting Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a pastel coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His black fur is drawn into a tight pony tail with a clover scrunchie. His yellow eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with his god.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Slave Trader job and began his own company from there.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Rich, Job. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Drifting Of Ale, Male Tabaxi Cleric 13
Medium (6'0") Tabaxi, Neutral Good (CR 13)
Armor Class 12
Hit Points 53 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Insight +4, Nature +6
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1000 gp. Gold and topaz bottle stopper cork (1100 gp). A delicate silver chain set with a tourmaline (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of daggers on his belt, each one with a opal on the hilt. His black fur is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. Some 7 years later his spouse died after the birth of his son. Heartbroken, Dagger never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Cynical, Antagonistic. Bonds: In love. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Dagger Running, Male Tabaxi Commoner 3
Medium (5'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp. 2 Tanglefoot bags. 3 Acid flasks. 3 Acid flasks.


Social Check DCs

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