Nalaed Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a grey vest and prefers pastel and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her black hair in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born on a small isolated farm. Her divine abilities were realized during a raid on her village. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Family, Nature. Occupation: Barrister
Voice: Sore throat, cough
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 280 gp.
Beiro Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a violet cloak and cross-gartered white stockings. His chestnut hair is thinning but still full. His thin eyebrows rest above his beady hazel eyes.
Personality: Stoic and calm, he prefers to meditate than take action. Further he is a bit of a stoner and is frequently out of it.
History: Gifted from a young age, Beiro studied abroad. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Beiro took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He was granted psionic powers by his dying brother.
Motivation: His relatives are trying to arrange a marriage; and wants his loneliness to end
Ideals: Disciplined, Gifted. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Scribe
Voice: Slurs words
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 340 gp.
Katherine Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of shortbows on her belt, each one with a amethyst on the hilt. Her golden hair is greasy and uncared for. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This woman loves writing and to teach people writing more than just about anything. She is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village she learned the ways of the warrior from her mother. She has had some formal writing training, and achieved minor success. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Katherine fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest woman in the south; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Entrepeneur, Fighting, Artistic, Gifted. Flaws: Ugly. Occupation: Mortician
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Druidic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 600 gp.
Shadow In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears pastel cloth garments or leather armor, and is pretty ugly. He has wavy orange fur. His blue unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Shadow was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and further expansion of business
Flaws: Ugly, Disease, Insomniac. Bonds: Job, Military. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 61 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 8000 sp. Violet garnet (900 gp). White opal (1300 gp). Jasper (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sariel Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This woman wears dark leathers with embroidery, and sports empty pouches on her belt. With wild blonde hair. She has amber eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has all her life been fascinated with painting.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Sariel was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Sariel's father didn't care for her much, and the feeling was mutual. She has worked as a Marshal like her father before her.
Motivation: She has passion for adventuring and risk; and she's repulsed by the pc
Ideals: Disciplined, Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Seere Knack, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 6'1". She wears a faded coat and loose pants complete with wide-brimmed hat. Her brown hair, when down, is lengthy. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised in a desert tribe. She struck it rich when she found rare goods in large quantities. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Someone believes her a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Terse. Bonds: Nature, Rich, Enemies. Occupation: Bounty Hunter
Voice: Stutters
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Goblin, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1500 gp. Freshwater pearl (9 gp). Moss agate (9 gp).
Unvera Offund, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears rags and sports a simple walking cane, and a wedding ring on her right hand. She wears a colorful flower in her brown hair. She has a dull look in her green eyes.
Personality: She snorts whenever she laughs or is feeling confident. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her mother raised her in a mountain cabin. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.
Ideals: Entrepeneur. Bonds: Poor, In love, Attractive, Adventurer, Nature. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 47000 sp.
Left-Handed Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her gray fur has been sun bleached extensively. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She served in the navy to pay for her family's outstanding loans. She was taken as a slave by a traveling circus and forced to perform Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk.
Flaws: Antagonistic. Bonds: Adventurer, Rich, Military, Slave. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 67 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. Silver chalice with lapis lazuli gems (40 gp). Old masterpiece painting (500 gp). Jeweled electrum ring (3000 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).
Thorin Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. His white hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes are passionate and lively.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Optimist. Flaws: Fearful, Depressed. Bonds: Rich, Immigrant. Occupation: Painter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 4000 cp. Freshwater pearl (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!
