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NPC Generator

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Advanced [show]


Silent Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing a tight pastel one piece outfit complete with pants, hood, and a cape, and a wedding ring on her right hand. Her fur is cut close to her head. She is baby faced.

Personality: This woman loves writing and to teach people writing more than just about anything. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a criminal king-pin and mafia family She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wishes to resurrect an old love

Ideals: Artistic, Optimist, Gifted. Bonds: In love, Criminal record. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Silent Buttons, Female Tabaxi Expert 1
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)18 (+4) 12 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Celestial, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Oolah Skelton, Female Half-Orc [Permalink]

Personal [hide]

Description: She sports white clothing, slightly heavier than average wear. She carries a battered longsword and tarnished hammer as well. She wears her chestnut hair down. She is very pretty but has cold, dead eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Oolah was born with her father's beautiful face. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has achieved small success as a Sailor.

Motivation: Further expansion of business; and expand her business

Ideals: Fighting, Entrepeneur. Flaws: Emotional. Bonds: Attractive, Job. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Oolah Skelton, Female Half-Orc Barbarian 3
Medium (5'11") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)9 (-1) 9 (-1)10 (+0)
Skills Animal Handling +1, Religion +1
Senses Passive Perception 9
Languages Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2500 sp. Rhodochrosite (4 gp). Fire opal (700 gp).


Social Check DCs


Art Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light brown in addition to tight pants. He has moderate length black fur. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Art's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.

History: Art was raised in a hard working conservative environment. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and to pay off his debts

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Job, Family, Debt. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Art Of Spirit, Male Tabaxi Fighter 1
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 40 pp.


Social Check DCs


Orryn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" eastern man, he wears a blue tunic with grey highlights, and long pastel pants that bunch up around his shoes. His white hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Sold as a small child to a slaver, Orryn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Justice. Bonds: Attractive, Mentor, Adventurer. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Orryn Murnig, Male Gnome Druid 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 7 (-2)14 (+2)
Skills History +3
Senses Passive Perception 8
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 14000 sp. Malachite (6 gp). Blue quartz (6 gp). Golden yellow topaz (700 gp).


Social Check DCs


Rohesia Gracey, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a weathered and beat up set of banded mail beneath an oversized grey coat and is in decent physical shape. She wears a Stetson hat to hide her balding. She has gleaming, smiling violet eyes.

Personality: She is happy with her job as a Crown-heir. She turns her eye from what people do, preferring to live and let live. She is an amazing painter.

History: When she was but 8 years old her parents immigrated from the west. As a young adult she joined a group advocating for an improvement in Human conditions. She's also a talented Navigator, but doesn't like to broadcast it.

Motivation: To be a Navigator again.

Ideals: Gifted. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Rohesia Gracey, Female Human Druid 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)18 (+4) 18 (+4)14 (+2)
Skills Athletics +0, Deception +4
Senses Passive Perception 14
Languages Common, Undercommon, Druidic, Giant, Infernal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 500 sp. Red spinel (160 gp).


Social Check DCs


Edge In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a brown armored body suit, with a simple black line shooting up and back down. She has no fur. Her eyes, though not visible through her cowl, are amber.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she feels kind of lost in life

Ideals: Opinionated. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Edge In Woods, Female Tabaxi Warrior 4
Medium (4'7") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 13 (+1)7 (-2)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 cp.


Social Check DCs


Two Llamas Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a simple pastel robe with white stripes complete with hood. He has a penchant for wearing a ring with an oversized topaz on his right hand. His fur is brown and very short. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Two Llamas studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Attractive, Job. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Two Llamas Shoe, Male Tabaxi Aristocrat 7
Medium (5'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 69 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)12 (+1) 18 (+4)10 (+0)
Skills Medicine +7, Persuasion +3
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Alexandrite (400 gp). Alexandrite (400 gp). Smoky quartz (20 gp). Banded agate (8 gp).


Social Check DCs


Kerkad Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black deerstalker hat and black clothes. He has a slight overbite and is overall scrawny. His red crest is thinning but still full. He has a dull look in his red eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.

History: He was born in the south. Kerkad was born on a far southern island where he grew up under the tutelage of his father, an expert Body Guard. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and further expansion of business

Ideals: Impeccable, Logical. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Kerkad Umbyrphrael, Male Dragonborn Sorcerer 8
Medium (6'8") Dragonborn, Lawful Evil (CR 8)
Armor Class 11
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)17 (+3) 16 (+3)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 500 gp. Aquamarine (1500 gp). Banded agate (15 gp). Carnelian (60 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trynnicus Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears green cloth garments or leather armor. His rusty crest is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Religious, Job. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Trynnicus Zzzxaaxthroth, Male Dragonborn Warrior 2
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 390 gp. Rhodochrosite (15 gp). Amethyst (160 gp).


Social Check DCs

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