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NPC Generator

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Advanced [show]


Lidda Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She carries a battered bow and tarnished ceremonial dagger as well. Her hair is short and chestnut. She has a dull look in her green eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses divination through singing.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted necromantic powers by her dying sister.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Religious. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lidda Thorngage, Female Halfling Ranger 3
Small (2'9") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Tyna Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A 2'11" northern woman, she wears red painted combat armor at almost all times. Her silver hair is matted, messy, and big. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Shy. Bonds: Religious, Military. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Tyna Wildheart, Female Halfling Paladin 4
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Caramip Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing the road beaten gear of a warrior. Her chestnut hair, when down, is lengthy. She wears a mask on her face.

Personality: Caramip hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: A rival would like her out of the picture; and wants to open a new tavern

Ideals: Fighting, Artistic. Bonds: Job, Criminal record. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Caramip Folkor, Female Gnome Monk 8
Small (3'1") Gnome, True Neutral (CR 8)
Armor Class 14
Hit Points 77 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)16 (+3) 12 (+1)17 (+3)
Skills Intimidation +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Elven, Auran
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriax Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His dark red hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south to a Architect, Oriax learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Gnomish compassion; and expand his business

Ideals: Justice. Flaws: Shy, Racist. Bonds: Job, Guardian. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Oriax Dignity, Male Tiefling Warlock 6
Medium (6'8") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant, Aquan, Orc
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Mormog Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black tunic with green highlights, and long yellow pants that bunch up around his shoes. His hair is brown, silky, and of moderate length. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Mormog was born the youngest of three triplets. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Bonds: Attractive, Family, Criminal record. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Mormog Camden, Male Half-Orc Wizard 1
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)8 (-1) 16 (+3)12 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 13
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Nirgel Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears black cloth garments or leather armor. His purple hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Rich, Nature. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Nirgel Bitter, Male Tiefling Aristocrat 7
Medium (5'6") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)16 (+3) 14 (+2)14 (+2)
Skills Deception +5, Medicine +5
Senses Passive Perception 12
Languages Common, Auran, Ignan, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Lavinia Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She has a moderate pudge and is not very fit. Her black hair is well kept. Her fierce gray eyes like to dwell on things.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Gifted from a young age, Lavinia studied abroad. Lavinia was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Lavinia decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance she met her sister recently and the two have been together since.

Motivation: Doesn't want to be a Mayor and was forced into it by her family; and an old rival family wants her found

Ideals: Philantrophist, Gifted. Bonds: Attractive, Criminal record, Family. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Lavinia Wiseacre, Female Halfling Druid 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 54 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 16 (+3)10 (+0) 10 (+0)16 (+3)
Skills Animal Handling +3, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (800 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Charles Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Bellfounder does. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He has drifted from career to career and currently works as a Bellfounder.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Attractive, Immigrant. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Aloro, Male Half-Elf Aristocrat 15
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 92 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Athletics +8, Stealth +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +6

Possessions: 8000 gp. Brass mug with jade inlays (600 gp). Solid gold idol (700 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (3000 gp). Large well-done wool tapestry (600 gp). Gold music box (1000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Jeweled electrum ring (8000 gp). 1 Medium magic item.


Social Check DCs


Adelard Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a simple violet robe with white stripes complete with hood. His hair is black, silky, and of moderate length. His fierce gray eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Secretive, Fearful. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: American accent

Attributes [hide]

Adelard Waite, Male Half-Elf Aristocrat 2
Medium (5'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 20 pp.


Social Check DCs

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