Morgran Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He sports a long white beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Athletic, Logical. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Baker
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 50 pp.
Mindartis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a brown scarf, and carries pickaxes. His moppish black hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with his god.
History: Born to a pair of adventurers, Mindartis grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp. Tiger eye turquoise (4 gp). Fire opal (1300 gp). 1 Minor magic item. 1 Minor magic item.
Bucklal Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He very much looks the part of a Masseuse. His red hair is singed and shortened. His green eyes dart from person to person.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Masseuse
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Drifting On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a brown tunic with black highlights, and long violet pants that bunch up around her shoes. Her lavender fur is matted, messy, and big. Her face is covered beneath a completely black helmet.
Personality: She snorts whenever she laughs or is feeling confident. She receives visions of the future at random moments
History: Gifted from a young age, Drifting studied abroad. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Dilettante and was forced into it by her family; and she has money and likes to spend it
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Family, Rich. Occupation: Dilettante
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 41 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2100 gp. Banded agate (4 gp). Lapis lazuli (4 gp). Coral (50 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beatrice Beitz, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear brown clothing when she does not wear armor. She wears a broad hat to hide her balding. Her fierce green eyes like to dwell on things.
Personality: A skeptical and narcissistic woman, Beatrice's first love is herself. Her second love is also herself. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Born in the north to a Carter, Beatrice learned a great deal about her mother's area of expertise. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has drifted from career to career and currently works as a Carter.
Motivation: Wants to raise her children well; and she is unsatisfied with her job
Ideals: Impeccable, Artistic. Bonds: Job, Criminal record, Family. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 100 gp. Rich purple corundum (1600 gp). Banded agate (12 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). 1 Minor magic item.
Drogo Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his pickaxe. He is bristling with hidden weapons, mostly pickaxes and whips. His hair is short and golden. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Opinionated. Flaws: Impulsive. Bonds: Criminal record, Attractive. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 72 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 800 gp. Coral (140 gp). Moonstone (20 gp). Rock crystal (20 gp). Violet garnet (300 gp).
Naill Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A 5'4" western man, he wears tight fighting clothing, which leaves very little to the imagination. He wears his auburn hair down. His eyes are gray.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Fighting, Professionalism, Gifted. Bonds: Job, Adventurer. Occupation: Jeweler
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 7 (-2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
Gale Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear pastel clothing when she does not wear armor. Her cinnamon fur has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her copper eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Born in the west to a Priest, Gale learned a great deal about her mother's area of expertise. When Gale reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She struck the Priest job and began her own company from there.
Motivation: To get a good night's sleep; and to reunite with her absent mother
Flaws: Cynical, Insomniac. Bonds: Attractive, Family, Job, Military. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
Possessions: 1100 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold dragon comb with red garnet eye (400 gp). Golden circlet with four aquamarines (1000 gp). Gold and ruby ring (2000 gp).
Hupe Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: A 2'10" eastern man, he wears silk and lounges about seductively. With bright white hair and a scraggly beard. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Flattery will make him almost putty in your hands.
History: He was born blind and as such lacked many opportunities for work. In his 16th year, his parents were killed by a brigands raid, leaving Hupe alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: A deep hatred of brigands; and several ex partners dislike his way of doing things and want revenge
Flaws: Depressed, Selfish, Disease. Bonds: Attractive, Enemies. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
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Their contribution stands as a beacon of hope for all adventurers!
