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NPC Generator

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Advanced [show]


Nim Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a lot of dark rich colors, with gold accents. With bright chestnut hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the north, but his parents moved at a very young age to the east. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nim took refuge in the ruined castle and found the beat up rapier and armor he uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Poor, Nature, Immigrant. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Nim Tiltathana, Male Elf Druid 2
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)17 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Abyssal, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp.


Social Check DCs


Jelenneth Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears tattered old clothes. Sporting a white mohawk this woman's hair draws a lot of attention. She is baby faced.

Personality: Jelenneth speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Jelenneth was born in the west. At a young age she loved to build and create. While studying, she fell in love. They married and had a daughter. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and meet up once more with her childhood friend

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Adventurer, In love. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Jelenneth Ofandrus, Female Elf Ranger 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Anne Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white tunic with grey highlights, and long tan pants that bunch up around her shoes. She wears her brown hair down. Her face is scarred and worn.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Seamstress, who enjoyed hunting, Anne was taken on many hunting expeditions. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly. Bonds: Job, Adventurer, Nature, Criminal record. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Anne Wiseacre, Female Halfling Druid 7
Small (3'1") Halfling, Chaotic Neutral (CR 7)
Armor Class 15
Hit Points 54 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)10 (+0) 9 (-1)14 (+2)
Skills Athletics +4, Insight +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 sp. Red spinel (90 gp). Star rose quartz (40 gp). Chrysoprase (40 gp).


Social Check DCs


Serpent On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He wears a colorful flower in his orange fur. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised by priests from a young age. Through the years after Serpent was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Serpent's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Doctor for hire.

Motivation: His religion dominates his actions.

Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Mentor. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Serpent On the Water, Male Tabaxi Druid 3
Medium (5'2") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)7 (-2) 17 (+3)9 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 10 pp. 1 Silk rope. 1 Superior lock.


Social Check DCs


Dagger Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep pastel leather and dull tan iron scale mail. His yellow fur is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Dragonborn culture. He feeds upon the attention of others.

History: Dagger hails from a village terrorized by brigands. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Racist. Bonds: Adventurer, Attractive, Enemies. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Dagger Hummingbird, Male Tabaxi Monk 9
Medium (5'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1300 gp. Deep blue spinel (1400 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Onyx (40 gp). Blue quartz (6 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bilga Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a robe, a symbol of luck around her neck, and a sickle on her belt. Her chestnut hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Energy wise she seems alert and responsive.

History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bilga fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Athletic, Passionate, Professionalism. Bonds: Attractive. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Bilga Sherwood, Female Half-Orc Aristocrat 6
Medium (5'6") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 9 (-1)13 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 8000 sp. Onyx (70 gp).


Social Check DCs


Krusk Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His red hair is heavily combed to the left. His amber eyes peer out from beneath his feathered white hat.

Personality: He acts crazy and hedonistic. He is harsh and unforgiving.

History: Krusk was born the youngest of three triplets. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family.

Flaws: Ugly, Hedonist, Antagonistic. Bonds: Family, Immigrant. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Krusk Abram, Male Half-Orc Monk 8
Medium (6'7") Half-Orc, Chaotic Good (CR 8)
Armor Class 12
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)9 (-1) 12 (+1)7 (-2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4

Possessions: 70 pp. Rose (70 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His wide-brimmed hat is riddled with cuts and holes. His eyes are gold and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the north. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Nadarr Lhamboldennish, Male Dragonborn Sorcerer 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 62 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 18 (+4)12 (+1) 14 (+2)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 110 pp.


Social Check DCs


Ûkbûk Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is long and auburn with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He dislikes all the random violence that takes place in the south. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Ûkbûk was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Ideals: Pacifist. Flaws: Secretive. Bonds: Immigrant, Attractive, Poor. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Ûkbûk Clayton, Male Half-Orc Ranger 3
Medium (6'6") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)8 (-1) 12 (+1)10 (+0)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs

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