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NPC Generator

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Advanced [show]


Ilde Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'10" and wears loose pants and a collared shirt complete with sweater beneath her coat. Her right hand appears badly burned and disfigured. Her silver hair, when down, is lengthy. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Marshal, her father struggled to pay the bills. Through the years after Ilde was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Ilde's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Greedy, Antagonistic. Bonds: Attractive, Poor. Occupation: Bookbinder

Voice: Tuts and clicks tongue

Attributes [hide]

Ilde Holderhek, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 9 (-1)8 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Arannis Hanali, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His hair is short and red. He has amber eyes.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Opinionated, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arannis Hanali, Male Elf Sorcerer 5
Medium (5'0") Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)10 (+0) 15 (+2)9 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Blue star sapphire (800 gp). Red garnet (160 gp). Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. She is portly but not overly obese. Her auburn hair is braided into rings. Her face is scarred and worn.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She enjoys reading and quiet.

History: She was born to loving parents in a slum to the east. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Sannl Ungart, Female Dwarf Paladin 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 16 (+3)8 (-1)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Gnoll, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Merla Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her golden hair in a pixie cut. She is baby faced.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Merla took refuge in the ruined castle and found the beat up hammer and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Sensitive, Antagonistic, Ugly. Bonds: Nature. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Merla Greenleaf, Female Halfling Wizard 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 400 gp. Chalcedony (20 gp). Chrysoberyl (50 gp). Sardonyx (20 gp). Tourmaline (50 gp). 1 Minor magic item.


Social Check DCs


Krimmon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. He is physically well-built. He has done his best to style his chestnut hair to look like a famous performer. His eyes, though not visible through his cowl, are violet.

Personality: Krimmon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 10th year, his parents were killed by a goblins raid, leaving Krimmon alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Krimmon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A deep hatred of goblins; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Extrovert, Entrepeneur. Flaws: Mundane, Greedy. Bonds: Enemies. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Krimmon Tealeaf, Male Halfling Druid 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Dwarven, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Obsidian (15 gp). Jasper (60 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Howard Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time, and carries clubs. He has styled his golden hair well, parting it to the right. His green eyes peer out from beneath his feathered white hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Howard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting, Passionate, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Howard Glenfellow, Male Halfling Sorcerer 16
Small (3'4") Halfling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 44 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 300 pp. Gold music box (3000 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver comb with moonstones (500 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Gold dragon comb with red garnet eye (1500 gp). Sapphire pendant on gold chain (2600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Black velvet mask with numerous citrines (50 gp). Gold music box (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Pog Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears tan cloth garments or leather armor. His red hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Insomniac. Bonds: Attractive, Enemies, Rich, Religious. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Pog Boondiggles, Male Gnome Monk 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Lerissa Fascination, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has dark red hair. Her eyes, though not visible through her cowl, are gold.

Personality: She is extraordinarily eccentric. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was always a brilliant, if unscrupulous mind. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a spy and was forced into it by her family

Ideals: Joker, Logical. Flaws: Insane. Bonds: Poor, Family. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

Lerissa Fascination, Female Tiefling Fighter 1
Medium (4'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Sardonyx (30 gp).


Social Check DCs


Yevelda Charlton, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear black pants and tee shirts. She has brown hair. Her violet eyes are slightly larger than normal.

Personality: She likes to make people angry or surprised. She is obsessed with finding treasure.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She found a children's book about a Half-Orc Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a rivalry with the Church that dominates her actions; and she's looking for her big break

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Enemies. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Yevelda Charlton, Female Half-Orc Commoner 4
Medium (4'11") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)10 (+0) 9 (-1)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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