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NPC Generator

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Advanced [show]


Torbera Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and has a large brown mantle and cape that has been intricately interwoven into her pastel robe. She has wavy auburn hair. Her eyes are likewise violet.

Personality: She will rave to anyone who will listen. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Shy, Disease. Bonds: Rich. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Torbera Trueanvil, Female Dwarf Adept 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Religion +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp. Red spinel (90 gp). 1 Banded mail.


Social Check DCs


Bertram Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His hair is white and curly. This hazel eyed easterner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Cynical. Bonds: Family, Rich, Mentor. Occupation: Cook

Voice: Low range voice

Attributes [hide]

Bertram Almeida, Male Half-Elf Bard 11
Medium (5'4") Half-Elf, True Neutral (CR 11)
Armor Class 10
Hit Points 80 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)16 (+3) 13 (+1)18 (+4)
Skills Deception +8, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Halfling, Abyssal, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 400 gp. Amethyst (100 gp). Violet garnet (800 gp). Brown-green garnet (100 gp). Silver pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Mercenary. His fur is short and beige. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers; and to reunite with his old friends

Ideals: Fighting. Bonds: Job, Adventurer, Mentor, Family. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Shifting In the Storm, Male Tabaxi Barbarian 17
Medium (6'2") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 146 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Perception +6, Performance +8
Senses Passive Perception 18
Languages Common, Sylvan
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2

Possessions: 9000 gp. Silver ewer (70 gp). A delicate brass dragon egg (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A delicate silver chain set with a tourmaline (70 gp). Gold and topaz bottle stopper cork (600 gp). Gold and topaz bottle stopper cork (600 gp). Embroidered and bejeweled glove (4000 gp). Sapphire pendant on gold chain (2400 gp). Old masterpiece painting (800 gp). Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Cloth of gold vestments (110 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (110 gp). A roughly beaten golden orb (110 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Kipper Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is black and very short. His eyes are likewise violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Kipper was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: He feels that his past leaves him morally obligated to help; and further expansion of business

Bonds: Job, Attractive, Family, Mentor, Criminal record. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Kipper Gobblefirn, Male Gnome Paladin 5
Small (3'4") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp.


Social Check DCs


Tricking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his lavender fur. He has several tiny opal earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Fisher in town.

History: Tricking was raised in a hard working conservative environment. He worked as a nervous Fisher and found it very stressful. He then took over the family business and is one of the better Fisher for hire.

Motivation: To be a Bricklayer again; and he is greedy

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Rich, Job. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Tricking On the Water, Male Tabaxi Aristocrat 10
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1300 gp.


Social Check DCs


Agatha Trollope, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Bather does. She is portly but not overly obese. Her hair is golden and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not believe in violence as a means to an end. She is a dedicated Bather but believes her peers are too gung-ho.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gifted student she started as a Interpreter, but she got bored and became a Bather. She inherited the family business which she has now maintained for 8 years.

Motivation: She is content.

Ideals: Pacifist. Flaws: Insomniac, Mundane, Disease. Bonds: Job. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Agatha Trollope, Female Human Druid 1
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. Golden pearl (130 gp).


Social Check DCs


Patrin Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear green clothing when he does not wear armor. His silver crest is long and unkept. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.

History: Patrin was born in the south. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Logical, Persistence. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Patrin Sumnarghthrysh, Male Dragonborn Cleric 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)6 (-2) 10 (+0)17 (+3)
Skills Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp.


Social Check DCs


Pikar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large white mantle and cape that has been intricately interwoven into his tan robe. He has shaved his head bald. His eyes are green and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Disciplined, Optimist. Bonds: Rich, Religious, Job. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pikar Goodearth, Male Halfling Cleric 11
Small (3'4") Halfling, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 85 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)8 (-1) 14 (+2)11 (+0)
Skills Nature +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 3200 gp. Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). A necklace of small pink pearls (5000 gp).


Social Check DCs


Emmeline Fidget, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears dark leathers with embroidery. Her hair is red, silky, and of moderate length. Her gray eyes dart from person to person.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She enjoys reading and quiet.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Emmeline took refuge in the large cave and found the beat up lance and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Sensitive, Antagonistic. Bonds: Attractive, Nature. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Emmeline Fidget, Female Human Druid 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs

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