Shadow Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Navigator. She wears her brown fur down. This copper eyed northerner is not easily forgotten.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a minor phobia of water and hates getting wet.
History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's looking for her big break; and she is wracked by social anxiety
Ideals: Persistence. Flaws: Fearful, Disease. Bonds: Attractive, Adventurer. Occupation: Navigator
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 19000 sp. Aquamarine (1400 gp). Eye agate (10 gp).
Caeldrim Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears bulky blue painted plate armor. His white hair is kept up in a ponytail inside a feathered hat. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a pair of adventurers, Caeldrim grew up listening to his mother's many stories. Caeldrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC.
Ideals: Impeccable, Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Unemployed
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 5 (-3) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 150 gp. 1 Masterwork Uncommon Weapon.
Ermina Loccisano, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing a long, yellow cloak. Her golden hair is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: A deeply religious woman she believes everything happens for a reason. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born in the north. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She has achieved small success as a Stableman.
Motivation: She is unsatisfied with her job.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Religious, Immigrant, Job. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 8000 cp. 1 Masterwork Common Melee.
Manea Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, she is an attractive figure. She wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her long silver hair kept up in a rat tail. She is very pretty but has cold, dead eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born the only child of a wealthy merchant. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has never given up on her music dream.
Motivation: Doesn't want to be a Adventurer and was forced into it by her family; and retire the richest woman in the north
Ideals: Entrepeneur, Artistic. Bonds: Attractive, Guardian, Family. Occupation: Adventurer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 500 gp.
Eggren Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a black and grey robe with the hood down. Her crest is blue and curly. Her red eyes lackadaisically let the world flow into them.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. The war was a terrible time for her, and Eggren does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mayor arts, while her father instructed her in etiquette, music and courtly manner. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Depressed. Bonds: Criminal record, Military, Rich, In love. Occupation: Mayor
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp. 1 Minor magic item.
Thava Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her crest is white and very short. She tend to wears goggles to shield her eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She believes the world needs to unite to get rid of gnolls once and for all.
History: Born to a poor family in the city she treasured whatever gifts she got. Thava was born on a far western forest where she grew up under the tutelage of her mother, an expert Blacksmith. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Thava was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She'd like to take her coworkers down a peg; and several ex partners dislike her way of doing things and want revenge
Bonds: Attractive, Job, Enemies, Poor, Immigrant. Occupation: Blacksmith
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Aquan, Goblin, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 gp. Blue quartz (5 gp).
Medrash Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Bounty Hunter. He carries with him a set of quarterstaffs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his copper crest down. His red eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Layabout, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Medrash fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety
Ideals: Fighting, Optimist, Impeccable. Flaws: Fearful. Bonds: Poor. Occupation: Bounty Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 38 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 4 (-3) | 6 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An abacus with copper, silver and gold markers (140 gp). Brass mug with jade inlays (100 gp).
Drifting Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears baggy brown pantaloons and a yellow scarf. Her lavender fur is slicked back into a classic pompadour. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Calm and collected, she is a well trained Junk Dealer. She never wears the same outfit twice, unless she absolutely has to.
History: Drifting was born with her father's beautiful face. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She struck the Junk Dealer job and began her own company from there.
Motivation: Expand her business.
Ideals: Artistic. Bonds: Job, Attractive, Nature. Occupation: Junk Dealer
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 32 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Tod Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and silver with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his father.
History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Insane, PTSD. Bonds: Nature. Occupation: Performer
Voice: Sleepy voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 21 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Citrine (80 gp). Deep blue spinel (300 gp). Smoky quartz (80 gp). Silver pearl (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
