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NPC Generator

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Advanced [show]


Harvest Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. He has no fur. His yellow eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Harvest is combative with any and all who dare try his patience in the slightest.

History: Harvest was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Fighting, Justice. Flaws: Ugly, Secretive. Bonds: Poor, Adventurer. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Harvest Mirror, Male Tabaxi Expert 8
Medium (5'3") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 65 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 3000 sp. Lapis lazuli (16 gp). Coral (50 gp).


Social Check DCs


Dondon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. His hair is red and curly. His eyes are violet and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.

History: Dondon hails from a village terrorized by gnolls. His first spouse was a Soapmaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Mortician and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Enemies, Family. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Dondon Warmwater, Male Halfling Barbarian 14
Small (3'2") Halfling, Chaotic Good (CR 14)
Armor Class 10
Hit Points 155 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 18 (+4)9 (-1) 10 (+0)8 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 4d6-2, Ranged +4 / 4d6-1, Grapple +4

Possessions: 6000 gp. Black velvet mask with numerous citrines (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). 1 Medium magic item.


Social Check DCs


Amnon Rage, Male Tiefling [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man is dressed in earthy colors with a black and red handkerchief worn on his left side. His dark red hair is long and unkept. He has gleaming, smiling silver eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and doesn't want to be a bowyer and was forced into it by his family

Ideals: Athletic, Artistic. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Amnon Rage, Male Tiefling Aristocrat 2
Medium (5'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Emerald Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses well, typically a more casual-formal manner. Her fur is orange and curly. Her blue unseeing eyes seem to look past you.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She misses her home and complains about the freezing weather, even in summer.

History: A powerful brothel owner made her what she is. Emerald was born on a far southern plains where she grew up under the tutelage of her mother, an expert Bellfounder. She moves from town to town, unable to find a place to settle.

Motivation: To end her boredom; and she is wracked by social anxiety

Flaws: Disease, Emotional. Bonds: Attractive, Immigrant, Mentor. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

Emerald Of Winter, Female Tabaxi Commoner 2
Medium (4'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills History +3, Stealth +6
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 800 sp.


Social Check DCs


Ronobe Panic, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. She wears a small hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is obsessed with a lost civilization.

History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her old friends.

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Adventurer, Nature. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Ronobe Panic, Female Tiefling Druid 8
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 10 (+0)18 (+4)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahvain Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of southern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 6 years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants nothing more than to rejoin the army

Bonds: Attractive, Adventurer, Immigrant, Job, Military. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Ahvain Floshem, Male Elf Cleric 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)7 (-2) 14 (+2)16 (+3)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Vola Cornish, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her whip. Sporting a golden mohawk this woman's hair draws a lot of attention. Her fierce amber eyes like to dwell on things.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also has developed a complete distrust of the Assassin profession.

History: Gifted from a young age, Vola studied abroad. In her 18th year, her parents were killed by a gnolls raid, leaving Vola alone in the world. After a stint in an orphanage, she was adopted. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to be a assassin again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Vola Cornish, Female Half-Orc Monk 2
Medium (5'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 10 (+0)6 (-2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Druidic, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is styled in orderly dreadlocks. His eyes are a pleasant brown.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. His divine abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Gifted. Flaws: Cynical, Forgetful. Bonds: Family. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Godfrey Mitchell, Male Human Ranger 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 800 sp. Lapis lazuli (16 gp).


Social Check DCs


Alvyn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue tunic with tan highlights, and long brown pants that bunch up around his shoes. His silver hair is braided into rings. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: Alvyn lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Alvyn was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and an old rival family wants him found

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Family, Military, Has a crush. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Alvyn Dunben, Male Gnome Monk 14
Small (3'7") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 91 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +7, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Celestial, Ignan
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 2000 gp. Freshwater pearl (8 gp). Blue sapphire (1200 gp). Aquamarine (1500 gp). Chalcedony (50 gp). Moonstone (50 gp). Alexandrite (1500 gp). Deep green spinel (130 gp). Aquamarine (1500 gp). Obsidian (8 gp). Onyx (50 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). Aquamarine (1500 gp). Lapis lazuli (8 gp). White pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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