Fallond Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His white hair and beard is wavy and long. His blue eyes lackadaisically let the world flow into them.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Assassin, his father struggled to pay the bills. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Since then, he has sought to make the best of life.
Motivation: To pay off his debts; and he feels threatened by others
Ideals: Optimist. Flaws: Fearful. Bonds: Slave, Poor, Debt. Occupation: Interpreter
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 57 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 3000 gp. Chrysoberyl (110 gp).
Spear Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath her clothing is a huge mess of scar tissue. She has wavy beige fur. She wears crescent spectacles with a black brim.
Personality: She can speak with the recently deceased. Around other people she will do her best to conceal her emotions and appear jolly.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out; and seeks redemption
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Slave, Nature. Occupation: Unemployed
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Eldeth Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear brown pants and tee shirts. Her golden hair is well kept. Her amber eyes are slightly larger than normal.
Personality: Eldeth is depressed about a lot of things. She tends to be a nihilist. As long as the job gets done she does not care how it got done.
History: Born in the south to a Architect, Eldeth learned a great deal about her mother's area of expertise. A freak accident while working with her Armorer mother left her crippled. She tends to her Architect job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and she loathes her own lifestyle
Ideals: Athletic, Professionalism. Flaws: Depressed, Disease. Bonds: Job. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Chalcedony (30 gp). Malachite (7 gp).
Norsko Rutherford, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in a clean white cloak covering his clean studded leather. He has a very tight haircut. He has a tattooed face.
Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norsko fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Philantrophist, Gifted, Fighting. Bonds: Religious. Occupation: Slave Trader
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 pp. Chrysoprase (80 gp). Aquamarine (300 gp). Malachite (11 gp). 1 Half-Plate.
Quilla Murnig, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she very much looks the part of a Junk Dealer. Her blonde hair is cut short. She has violet eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to loving parents in a slum to the east. Her childhood dream was to be a Cartwright, but she was a colossal failure. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: Sabotage a competitor; and to be a cartwright again
Ideals: Optimist. Bonds: Job, Attractive, Adventurer, Poor. Occupation: Junk Dealer
Voice: Irish accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Violet garnet (1600 gp). Deep blue spinel (1600 gp). Jet (90 gp).
Maynild Bradford, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her long brown hair reaches down to her waist. Her gray eyes peer out from beneath her wide-brimmed grey hat.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her job bores her to no end. She has decided to make it more interesting.
History: The child of southern immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Healer again.
Ideals: Philantrophist. Bonds: Adventurer, Criminal record, Immigrant, Job. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Giant, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 160 gp.
Guy Hartford, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'7" and sports brown clothing, slightly heavier than average wear. His silver hair is cut short with large spiked bangs in the front. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He receives visions of the future at random moments
History: He was always a brilliant, if unscrupulous mind. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down
Ideals: Disciplined, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 30 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 2700 gp. Banded agate (12 gp). Silver pearl (120 gp). Brown-green garnet (120 gp). Zircon (30 gp). Black pearl (1400 gp). Blue sapphire (700 gp). Sardonyx (30 gp). Fire opal (700 gp). Silver pearl (120 gp).
Henry Rayden, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. He wears a Stetson hat to hide his balding. His eyes are brown.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.
History: Henry was born in the east. At a young age he loved to build and create. When Henry reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to settle down with his crush
Ideals: Disciplined, Persistence. Flaws: Ugly, Hedonist. Bonds: Poor, Military. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Chrysoberyl (110 gp).
Dentratha Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of death around her neck, and a spear on her belt. She carries with her a set of spears on her belt, each one with a jet on the hilt. She has silver crest. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is lazy and tries to find solutions quickly.
History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She's since become an addict/alcoholic.
Motivation: She is greedy.
Ideals: Fighting. Flaws: Addict, Sensitive, Lazy. Bonds: Nature. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2 Alchemist’s fire.
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