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NPC Generator

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Advanced [show]


Nicholas Darlington, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears tight fighting clothing, which leaves very little to the imagination. His right leg appears badly burned and disfigured. His hair is chestnut and curly. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Joker, Gifted. Bonds: Attractive. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Nicholas Darlington, Male Human Ranger 2
Medium (6'0") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)16 (+3) 18 (+4)13 (+1)
Skills Insight +6, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Draconic, Infernal, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 60 gp. Amethyst (110 gp). Jet (110 gp). White pearl (110 gp).


Social Check DCs


Salanop Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: A 3'1" northern woman, she is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. Her black hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to make people angry or surprised. She is able to make almost anything out of random pieces of junk.

History: Salanop was born in the north. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's repulsed by the PC.

Ideals: Gifted, Persistence. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Salanop Pilwicken, Female Gnome Sorcerer 3
Small (3'1") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)16 (+3) 12 (+1)16 (+3)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Terran, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 600 sp.


Social Check DCs


Gilkass Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt. Beneath her clothing is a huge mess of scar tissue. Her red crest is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She acts crazy and hedonistic. She receives visions of the future at random moments

History: Born in a small village she learned the ways of the warrior from her mother. Her parents enrolled her in a Cleric school at a young age so that she could practice her psionic talents. She was granted psionic powers by her dying sister.

Motivation: She is currently in port desperately looking for someone to get her out; and to get a good night's sleep

Ideals: Gifted, Fighting. Flaws: Insomniac, Hedonist. Bonds: Slave. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Gilkass Caavylteradyn, Female Dragonborn Cleric 10
Medium (6'7") Dragonborn, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 97 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1 Minor magic item.


Social Check DCs


Hrathy Soames, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. Her brown hair is wavy and long. Her brown eyes peer out from beneath her broad white hat.

Personality: Stoic and calm, she prefers to meditate than take action. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to loving parents in a slum to the west. Over the years she perfected her riding and shooting skills. She left for the west, certain she would find work there.

Motivation: A deep hatred of illithids; and she is unsatisfied with her job

Ideals: Disciplined. Flaws: Hedonist. Bonds: Poor, Immigrant, Nature. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Hrathy Soames, Female Half-Orc Barbarian 5
Medium (5'10") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)5 (-3) 18 (+4)14 (+2)
Skills Arcana +0, Intimidation +5
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a violet tunic with red highlights, and long grey pants that bunch up around her shoes. Her tied-back hair is silver. She has several tiny jet earrings on each ear.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not believe in violence as a means to an end. She is a dedicated Marshal but believes her peers are too gung-ho.

History: She was born into a rich family. Elizabeth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels kind of lost in life; and retire the richest woman in the east

Ideals: Disciplined, Pacifist, Entrepeneur. Flaws: Depressed. Bonds: Rich, Nature. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Elizabeth Hanali, Female Half-Elf Bard 12
Medium (5'1") Half-Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 70 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Intimidation +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: A small bag of saffron. (10 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (6000 gp). Sapphire pendant on gold chain (2800 gp).


Social Check DCs


Emmeline Hailey, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She got into the Hunter business at a young age. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She tends to her Hunter job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Flaws: Insane, Ugly, Impulsive. Bonds: Poor, Job. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Emmeline Hailey, Female Human Sorcerer 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Red spinel (140 gp).


Social Check DCs


Krimp Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is knotted and matted. His eyes are gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He is used to getting what he wants. In part because he is a meticulous planner.

History: Krimp was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's in love; and he wants to get laid

Ideals: Professionalism. Bonds: Attractive, Poor, Adventurer, Has a crush. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Krimp Colton, Male Half-Orc Bard 5
Medium (5'4") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 9 (-1)7 (-2)
Skills Performance +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1 Disguise kit. 1 Good lock. 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Pelt Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. His orange fur is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a wizard, Pelt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Forgetful. Bonds: Attractive, Job, Mentor, Nature. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Pelt Of World, Male Tabaxi Commoner 2
Medium (6'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)9 (-1) 14 (+2)17 (+3)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: Alexandrite (300 gp). 1 Hourglass.


Social Check DCs


Vani Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'9" when asserting herself. Her blonde hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Laborer and found it very stressful. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She would like to get married and retire; and balancing her hectic life and new laborer responsibilities is difficult

Flaws: Fearful, Disease. Bonds: Nature, Job, Has a crush. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Vani Glenfellow, Female Halfling Wizard 6
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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