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NPC Generator

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Advanced [show]


Hugh Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with white socks and a vest with buckled shoes. He has done his best to style his auburn hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful wizard made him what he is. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Extrovert, Logical. Bonds: Mentor, Job, Religious. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Hugh Brinker, Male Half-Elf Warlock 2
Medium (5'6") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 10 (+0)15 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: Just what you see.


Social Check DCs


Azaki Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time, and he perpetually has his quarterstaff ready. With bright chestnut hair and a scraggly beard. His eyes, though not visible through his cowl, are hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Azaki grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Azaki Ostoroth, Male Half-Elf Paladin 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Ilga Redfield, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman wears white painted combat armor at almost all times. Her clothes are grease stained in places. Her moppish black hair is in a traditional bowl cut. She is very pretty but has cold, dead eyes.

Personality: She is calm most of the time but flees social interaction. Around other people she will do her best to conceal her emotions and appear jolly.

History: When she was but 7 years old her parents immigrated from the west. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.

Motivation: Someone believes her a fraud; and to reunite with her old friends

Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Ilga Redfield, Female Half-Orc Adept 2
Medium (4'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 9 (-1)5 (-3)
Skills Acrobatics +4, Persuasion -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Kallista Malevolence, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears dark leathers with embroidery. She wears a colorful flower in her purple hair. She has red eyes and a green hat with a violet feather.

Personality: Aggressive, abrasive, and angry, Kallista embodies much of what other species detest in the Tieflings. She works hard and plays hard.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kallista took refuge in the large cave and found the beat up crossbow and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Nature. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Kallista Malevolence, Female Tiefling Barbarian 4
Medium (4'9") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)13 (+1) 17 (+3)10 (+0)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Thomas Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet shirt with thin tan vertical stripes and yellow pants. He keeps his red hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother.

Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thomas Rolands, Male Half-Elf Expert 8
Medium (5'3") Half-Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Athletics +7, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1300 gp.


Social Check DCs


Three Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a pastel suit. He wears a wide-brimmed hat to hide his balding. He has gleaming, smiling hazel eyes.

Personality: He is calm most of the time but flees social interaction. He is an amazing painter.

History: Born to a pair of adventurers, Three grew up listening to his mother's many stories. His childhood dream was to be a Fletcher, but he was a colossal failure. In the meantime he has taken over work as a Merchant and occasionally as a mercenary.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Three Candle, Male Tabaxi Warlock 16
Medium (6'4") Tabaxi, Neutral Evil (CR 16)
Armor Class 13
Hit Points 70 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Sleight of Hand +8, Stealth +8
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 3000 gp. Lapis lazuli (6 gp). Tourmaline (40 gp). Sardonyx (70 gp). Coral (40 gp). Carnelian (70 gp). Amethyst (40 gp). Black star sapphire (500 gp). Tiger eye turquoise (6 gp). Eye agate (6 gp). Black star sapphire (500 gp). Malachite (6 gp). Zircon (70 gp). Malachite (6 gp). Hematite (6 gp). Jet (40 gp). Eye agate (6 gp). Peridot (70 gp). Amethyst (40 gp). Peridot (70 gp). White pearl (40 gp). Tiger eye turquoise (6 gp). Hematite (6 gp). Jasper (70 gp). 1 Medium magic item.


Social Check DCs


Senteq Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky blue painted plate armor. His long brown hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: Born in the east his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Senteq Nackle, Male Gnome Monk 3
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gillyd Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her black hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She also is a firm believer in the womanly ideal.

History: She was born in a small desert village. Over the years she perfected her riding and shooting skills. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants to get laid; and to prove her worth to the world

Ideals: Justice. Flaws: Emotional, Impulsive. Bonds: Nature, Has a crush. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Gillyd Loderr, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)10 (+0) 8 (-1)7 (-2)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Lone Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. He wears a colorful flower in his brown fur. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Lone will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and retire the richest man in the west

Ideals: Fighting, Extrovert, Entrepeneur. Bonds: Attractive, Rich, Family. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Lone Running, Male Tabaxi Adept 7
Medium (6'6") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Religion +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 300 gp.


Social Check DCs

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