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NPC Generator

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Advanced [show]


Sannl Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman is renowned for her bright brown dresses and hats. She sports a flattop hair cut. Her thin eyebrows rest above her beady hazel eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the south to a Painter, Sannl learned a great deal about her father's area of expertise. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She then took over the family business and is one of the better Painter for hire.

Motivation: Doesn't want to be a Painter and was forced into it by her family; and wants to open a new tavern

Flaws: Ugly, Selfish, Fearful, Antagonistic. Bonds: Job, Family. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Sannl Glanhig, Female Dwarf Commoner 3
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 4 Acid flasks. 3 Thunderstones.


Social Check DCs


Vezera Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and muscular, this eastern woman is dressed in a clean green cloak covering her clean studded leather. She has wavy rusty crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born into a rich family. A gifted student she started as a Sailor, but she got bored and became a Fortune-teller. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.

Motivation: She is greedy; and she has decided she is irredeemable

Ideals: Athletic, Impeccable. Bonds: Criminal record, Rich, Job. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Vezera Kimbatuul, Female Dragonborn Fighter 4
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)16 (+3) 15 (+2)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 400 gp. Black velvet mask with numerous citrines (140 gp).


Social Check DCs


Quillathe Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. She has done her best to style her white hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: Quillathe is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Quillathe was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Elven conditions. She ran away from her former home and has been making her living as a Tailor for the past few years.

Motivation: She has passion for adventuring and risk.

Ideals: Extrovert. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Quillathe Galanodel, Female Elf Warrior 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 3 (-4)9 (-1) 11 (+0)10 (+0)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 2200 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Trym Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her blonde hair is drawn into a tight pony tail with a rose scrunchie. Her half smiles and green eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. Energy wise she seems alert and responsive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the west; and she wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Addict, Disease. Bonds: Attractive, Nature. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Trym Reedfellow, Female Halfling Sorcerer 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Wrenn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. He has dyed his greying golden hair a little too much giving a sharp golden color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the east

Ideals: Artistic. Flaws: Insane, Impulsive. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Wrenn Gummen, Male Gnome Druid 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 30 pp. Carnelian (20 gp). Red spinel (80 gp). Blue quartz (15 gp). Jet (80 gp). 1 Minor magic item.


Social Check DCs


Naill Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He typically wears blue cloth garments or leather armor, marred by sweets. His golden hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Cartwright business at a young age. A gifted student he started as a Spy, but he got bored and became a Cartwright. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

Naill Dalanthan, Male Elf Monk 5
Medium (4'10") Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 13 (+1)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Drifting Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. His fur is gray and curly. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small forest village. While studying, he fell in love. They married and had a son. Some 3 years later his spouse died after the birth of his son. Heartbroken, Drifting never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To prove his worth to the world; and wishes to resurrect an old love

Flaws: Addict, Shy, Impulsive. Bonds: Attractive, Nature, In love. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Drifting Thunder, Male Tabaxi Bard 7
Medium (6'9") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1100 gp. Golden yellow topaz (300 gp). Rhodochrosite (10 gp). Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurdred Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes., and sports empty pouches on her belt. Her brown hair, when down, is lengthy. Her amber eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food she seems plenty friendly. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born at the edge of vast plains. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Justice. Bonds: Attractive, Criminal record, Nature. Occupation: Shepherd

Voice: Scottish accent

Attributes [hide]

Whurdred Steelfist, Female Dwarf Commoner 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 83 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)18 (+4) 11 (+0)10 (+0)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Goblin, Elven, Celestial
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. An abacus with copper, silver and gold markers (170 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Chester, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female usually wears her grey robe and has her glaive always slung over her shoulder. She is tall, broad shouldered and powerfully built. Her brown hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She never wears the same outfit twice, unless she absolutely has to.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and money/treasure

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Maynild Chester, Female Human Warlock 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 17 (+3)9 (-1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 6000 cp.


Social Check DCs

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