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NPC Generator

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Advanced [show]


Raam Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green armored body suit, with a simple red line shooting up and back down. His red hair is long and unkept. He has silver eyes and a green hat with a red feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Masseuse arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Raam and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Raam Frailty, Male Tiefling Expert 4
Medium (5'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 7000 sp. Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1000 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Barendd Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears just a grey suit. His red hair is greasy and uncared for. His ears are large.

Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Barendd Bofdann, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)14 (+2) 10 (+0)7 (-2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1200 sp. Peridot (60 gp). Jet (140 gp). Red spinel (140 gp).


Social Check DCs


Sarai Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a fine chain shirt which she covers with white colored cloaks and clothing. She has shaved her head bald. She wears crescent spectacles with a black brim.

Personality: Cocky and sure of herself, she believes she is the best Actor born in the past three hundred years. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Actor arts, while her father instructed her in etiquette, music and courtly manner. In her 12th year, her parents were killed by a orcs raid, leaving Sarai alone in the world. After a stint in an orphanage, she was adopted. She ran away from her former home and has been making her living as a Actor for the past few years.

Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Bonds: Job, Rich, Enemies. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sarai Whispermouse, Female Halfling Rogue 8
Small (3'1") Halfling, Neutral Good (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1600 gp. Golden yellow topaz (800 gp).


Social Check DCs


Oppah Nackle, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, but even with her fine clothing she looks run-down. Her hair is greying and her face has many wrinkles. She has a dull look in her green eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved out north to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Oppah Nackle, Female Gnome Ranger 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 8 (-1)13 (+1)
Skills Medicine +1, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Thamior Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. He has gleaming, smiling green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Thamior took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Thamior Mystralath, Male Half-Elf Paladin 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 18 (+4)11 (+0)
Skills Animal Handling +7, Persuasion +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kairon Absence, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He has a moderate pudge and is not very fit. He has wavy blue hair. His gold eyes dart from person to person to random spaces in the air.

Personality: Kairon wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Kairon studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Disciplined, Opinionated, Gifted. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Kairon Absence, Male Tiefling Rogue 9
Medium (5'6") Tiefling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +5

Possessions: 800 gp. Deep blue spinel (800 gp). Blue diamond (3000 gp). Moss agate (12 gp).


Social Check DCs


Bertram Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He wears a colorful flower in his chestnut hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Shy, Disease. Bonds: Rich, Attractive, Religious. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Bertram Appleblossom, Male Halfling Barbarian 15
Small (3'0") Halfling, Neutral Good (CR 15)
Armor Class 11
Hit Points 133 (15d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +4

Possessions: 1000 pp. Violet garnet (1000 gp). Star rose quartz (30 gp). Eye agate (10 gp). Jacinth (3000 gp). Golden yellow topaz (1000 gp). Chrysoprase (30 gp). Blue quartz (10 gp). Freshwater pearl (10 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Blue quartz (10 gp). Rock crystal (30 gp). Azurite (10 gp). Brown-green garnet (70 gp). Tourmaline (70 gp). Malachite (10 gp). Smoky quartz (30 gp). Rose (30 gp).


Social Check DCs


Koeth Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Koeth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he feels threatened by others

Ideals: Philantrophist, Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Koeth Koehlanna, Male Elf Barbarian 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Athletics +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dynamic Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His yellow fur is knotted and matted. His yellow unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Disease, Antagonistic, Selfish. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Dynamic Wing, Male Tabaxi Rogue 8
Medium (5'2") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 18 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 16 (+3)10 (+0)
Skills Athletics +5, Religion +6
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +6

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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