Balimaar Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He has a large violet mantle and cape that has been intricately interwoven into his black robe, marred by sweets. He keeps his chestnut hair in a pixie cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Energy wise he seems alert and responsive.
History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Unemployed
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Celestial, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Thorpe Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long auburn hair is drawn into a two foot long braid. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Weaver
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 140 gp.
Hunter Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses like a well dressed Layabout does. His auburn hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Layabout
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Pâsh Asheton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears an entirely white suit with grey socks and a vest with buckled shoes. His long blonde hair is drawn into a two foot long braid. He has gleaming, smiling violet eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is used to getting what he wants. In part because he is a meticulous planner.
History: A powerful wizard made him what he is. A freak accident while working with his Banker mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him.
Ideals: Professionalism. Flaws: Ugly, Shy, Disease. Bonds: Mentor. Occupation: Blacksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 1 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 4 (-3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 190 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).
Hlin Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown hair is styled in orderly dreadlocks. Her eyes are a pleasant violet.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She feeds upon the attention of others.
History: Hlin was born with her mother's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Sailor like her mother before her.
Motivation: Further expansion of business.
Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Sailor
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnoll, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +6
Possessions: 40 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Zaffrab Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'5". He wears a blue cloak and cross-gartered tan stockings. His moppish golden hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Zaffrab does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He comes from a rich western family. His father was a soldier and died while he was still young. Zaffrab was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 80 pp. 1 Minor magic item.
Ida Royston, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and is well dressed, constantly wearing a grey suit, yellow shirt, and grey tie. She wears a broad hat to hide her balding. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village she learned the ways of the warrior from her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 1000 cp.
Valafar Fate, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'8". He wears tattered old clothes, and his gloved hand is found clutching a whip. His brown hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Valafar reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Flaws: Ugly, Insane. Bonds: Immigrant, Military, Adventurer. Occupation: Barrister
Voice: Russian accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 1 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 5 (-3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Smoky quartz (70 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
Egelina Crawford, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has done her best to style her silver hair to look like a famous performer. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: Overbrimming with self-confidence, Egelina isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She has money and likes to spend it; and meet up once more with her childhood friend
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Miner
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 80 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 900 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!