Sorath Silence, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy purple stubble. She is wearing colorful clothing, dressed as a Bather. She has a hunchback. Her Stetson hat is riddled with cuts and holes. She wears large thick round spectacles.
Personality: Prone to second guessing herself, she comes off as nervous. As long as the job gets done she does not care how it got done.
History: Born in a small village she learned the ways of the warrior from her father. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sorath took refuge in the ruined castle and found the beat up falchion and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To protect her home; and a rival would like her out of the picture
Ideals: Professionalism, Fighting. Flaws: Ugly, Shy. Bonds: Nature, Guardian. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +5
Possessions: 600 gp. Blue quartz (6 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item.
Uthemar Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his white hair up. His face is scarred and worn.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: Adventurer. Occupation: Jeweler
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Chalcedony (60 gp).
Burana Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. Her crest is short and white. She is very pretty but has cold, dead eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and her religion dominates her actions
Flaws: Racist. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Painter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2000 sp.
Barbena Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is short and black. Her amber unseeing eyes seem to look past you.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She takes great joy in being the best Mason in town.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Opinionated. Flaws: Disease. Bonds: Poor, Job, Immigrant. Occupation: Mason
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Moss agate (10 gp).
Hork Fawcett, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears a fine chain shirt which he covers with white colored cloaks and clothing. He keeps his blonde hair in a pixie cut. His eyes, though not visible through his cowl, are green.
Personality: He is almost excessively polite to everyone, even when angry. As long as the job gets done he does not care how it got done.
History: Hork hails from a village terrorized by dire rats. In his 15th year, his parents were killed by a dire rats raid, leaving Hork alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Professionalism. Flaws: Shy. Bonds: Enemies, Adventurer, Slave. Occupation: Apothecary
Voice: Posh accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 30 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 1100 gp. Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valanthe Thompson, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet tunic with grey highlights, and long brown pants that bunch up around her shoes. She sports chestnut long hair. Her violet eyes dart from person to person.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Valanthe was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Flaws: Shy. Bonds: Poor, Adventurer, Job. Occupation: Locksmith
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 6000 sp. Aquamarine (1300 gp). Moonstone (20 gp). Jet (130 gp).
Thamuz Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears black trousers with tan and blue striped suspenders. He wears various colorful collared shirts. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes, though not visible through his cowl, are silver.
Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of drow
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 45 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1600 gp. Eye agate (16 gp). Azurite (16 gp). Tiger eye turquoise (16 gp). Moonstone (20 gp). Citrine (20 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Serpent Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her clothes are grease stained in places. Her cinnamon fur is smooth and relatively long. She has a tattooed face.
Personality: She snorts whenever she laughs or is feeling confident. Her job bores her to no end. She has decided to make it more interesting.
History: Serpent was born the youngest of three triplets. Serpent was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Serpent decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Regain custody of her son.
Bonds: Poor, Immigrant, Adventurer, Criminal record, Family. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp. Embroidered and bejeweled glove (1000 gp).
Ortegar Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a red vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long white beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Ortegar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ortegar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Body Guard
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 6000 sp. Azurite (6 gp). Coral (100 gp). Tiger eye turquoise (6 gp). Silver pearl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!