Quick Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a pastel costume with the symbols of magic on her torso. Her red fur, when down, is lengthy. Her face is scarred and worn.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Quick is combative with any and all who dare try her patience in the slightest.
History: A powerful brothel owner made her what she is. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and she's repulsed by the pc
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Sellsword
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 7 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lûga Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely white suit with black socks and a vest with buckled shoes. He carries a battered bastard sword and tarnished kukri as well. He has shaved his head bald. This gray eyed northerner is not easily forgotten.
Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Disciplined. Flaws: Selfish, Disease. Bonds: Job. Occupation: Gardener
Voice: Indian accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 76 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 130 pp. Freshwater pearl (12 gp). Hematite (12 gp). Black pearl (1300 gp). Coral (140 gp). Violet garnet (1300 gp). Malachite (12 gp). Tourmaline (140 gp). Violet garnet (1300 gp). Blue star sapphire (500 gp).
Dean Graham, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His red hair is slicked back into a classic pompadour. This gray eyed easterner is not easily forgotten.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He pushes his goals aggressively. He is also a coward if confronted.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Flaws: Fearful. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Fletcher
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 9)
Armor Class 9
Hit Points 1 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 6 (-2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.
Soveliss Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. His auburn hair and beard is wavy and long. His skin is flawless and his violet eyes scan people very quickly.
Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better kind of golem.
Motivation: To reunite with his old friends.
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Adventurer, Religious. Occupation: Tanner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp. Amethyst (120 gp). Amethyst (120 gp). Black opal (1300 gp). Rich purple corundum (1300 gp).
Bertram Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He dresses like a well dressed Mayor does. His black hair is cut short. His face is scarred and worn.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with his god.
History: He was raised in a plains tribe. A gifted student he started as a Architect, but he got bored and became a Mayor. He inherited the family business which he has now maintained for 11 years.
Motivation: Further expansion of business; and his religion dominates his actions
Flaws: Ugly. Bonds: Job, Criminal record, Religious, Nature. Occupation: Mayor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 500 gp.
Rose Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears baggy red pantaloons and a yellow scarf. She sports a flattop hair cut. She wears an eyepatch.
Personality: She is business-like. She takes instructions and follows them to the letter. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: The child of a Roofer, who enjoyed hunting, Rose was taken on many hunting expeditions. Rose liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now owns her own business.
Motivation: Meet up once more with her childhood friend.
Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Spy
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 200 gp. Star rose quartz (20 gp). Blue quartz (6 gp). Fire opal (400 gp). 1 Minor magic item.
Akta Doom, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She typically wears black cloth garments or leather armor. She keeps her chestnut hair in a pixie cut. Her ears are large.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She misses her home and complains about the freezing weather, even in summer.
History: Akta was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.
Motivation: She loathes her own lifestyle; and a strong sense of loyalty to gnomish people
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Butcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 29 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 16 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Goblin, Abyssal, Elven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Gold music box (3000 gp). Solid gold idol (500 gp).
Kilvar Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tattered old clothes. He has a small bristly mustache and wavy golden hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and to settle down with his crush
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Family. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 100 gp.
Seven Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a slight overbite and is overall scrawny. Her lavender fur is singed and shortened. Her eyes are hazel and catlike.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She invites people to come help in her community garden.
History: Sold as a small child to a brothel owner, Seven was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and she desires power and/or immortality
Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Locksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Golden yellow topaz (800 gp). Sardonyx (30 gp). 1 Minor magic item.
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