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NPC Generator

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Advanced [show]


Wella Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a well pressed and immaculate suit (or dress). Her hair is greying and her face has many wrinkles. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised by priests from a young age. She helped her mother out around the business and became quite the natural. She became a Spy soon after.

Motivation: Further expansion of business.

Ideals: Optimist. Bonds: Attractive, Job, Religious, Mentor. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Wella Brightmoon, Female Halfling Adept 3
Small (2'8") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 11 (+0)9 (-1)
Skills Intimidation +1, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. Carnelian (40 gp).


Social Check DCs


Fragrant Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her black fur is braided into rings. Her skin is flawless and her amber eyes scan people very quickly.

Personality: Calm and collected, she is a well trained Healer. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Fragrant was raised in a hard working conservative environment. She found a children's book about a Tabaxi Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern.

Ideals: Extrovert. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Fragrant Timber, Female Tabaxi Paladin 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 gp.


Social Check DCs


Liftrasa Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is renowned for her bright grey dresses and hats. Her white hair is lengthy. Her face is scarred and worn.

Personality: She is overprotective of those who hire her services. She misses her home and complains about the freezing weather, even in summer.

History: The child of western immigrants she idolized her father. She went to a religious school and was inspired by the priests there in charitable deeds. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She has a rivalry with the Church that dominates her actions; and to protect her home

Flaws: Ugly. Bonds: Guardian, Immigrant, Religious, In love. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Liftrasa Frostbeard, Female Dwarf Adept 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)11 (+0) 10 (+0)14 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 360 gp.


Social Check DCs


Habor Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has all his life been fascinated with dancing.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Artistic. Flaws: Insane, Ugly. Bonds: Rich, Enemies. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Habor Grief, Male Tiefling Monk 5
Medium (6'0") Tiefling, Lawful Evil (CR 5)
Armor Class 9
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)17 (+3) 9 (-1)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Ermina Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fine chain shirt which she covers with violet colored cloaks and clothing. She has moderate length golden hair. Her face is covered beneath a completely black helmet.

Personality: She can speak with the recently deceased. She is a ruthless business woman, a trait she acquired from her mother.

History: She got into the Fortune-teller business at a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.

Motivation: Money/treasure; and expand her business

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ermina Firahel, Female Half-Elf Ranger 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Obsidian (10 gp). Moss agate (10 gp). Peridot (20 gp). Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norkruuth Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has done his best to style his gold crest to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and further expansion of business

Flaws: Ugly, Insomniac, Shy, Antagonistic, Disease. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Norkruuth Ophinshtalajiir, Male Dragonborn Ranger 6
Medium (6'1") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)15 (+2) 13 (+1)18 (+4)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. White pearl (160 gp). Iolite (80 gp). Lapis lazuli (4 gp). Chrysoprase (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Glim Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who has a large blue mantle and cape that has been intricately interwoven into his grey robe. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Insomniac, Impulsive. Bonds: Mentor. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Glim Dunben, Male Gnome Wizard 12
Small (3'2") Gnome, Neutral Good (CR 12)
Armor Class 11
Hit Points 35 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Deception +4, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Aquan, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 1000 gp. Gold music box (4000 gp). Fire opal pendant on a fine gold chain (1300 gp).


Social Check DCs


Gunter Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tight fitting brown shirt and pants. He keeps his long blonde hair kept up in a rat tail. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the east. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Spice Merchant business at a young age. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle.

Ideals: Athletic, Pacifist, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Gunter Gracey, Male Human Expert 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)15 (+2) 8 (-1)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Matilda Feeny, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears dark leathers with embroidery, marred by beers. She wears her white hair up. She is baby faced.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Tabaxi compassion.

Ideals: Logical, Artistic. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Matilda Feeny, Female Half-Elf Sorcerer 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 16 (+3)14 (+2)
Skills Nature +6, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Sylvan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 4000 sp.


Social Check DCs

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