Astaro Guile, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her long black hair kept up in a rat tail. She has gleaming, smiling red eyes.
Personality: Eccentric and domineering, Astaro will drive conversation. She also hits on women, regardless of circumstances.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Server arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now owns her own business.
Motivation: Sabotage a competitor; and she is wracked by social anxiety
Ideals: Extrovert. Flaws: Fearful. Bonds: Has a crush, Rich, Job. Occupation: Server
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 16)
Armor Class 12
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 |
Possessions: 600 pp. Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (1000 gp). Gold dragon comb with red garnet eye (1000 gp). Jeweled gold crown (7000 gp). Jeweled anklet (2000 gp). Silver chalice with lapis lazuli gems (170 gp). Cloth of gold vestments (170 gp). Old masterpiece painting (1900 gp).
Three Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She wears her lavender fur up. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Three was born in the east. At a young age she loved to build and create. She was an apprentice working in her mother's forge. She has worked as a Animal Trainer like her mother before her.
Motivation: She'd like to take her coworkers down a peg; and elven compassion
Ideals: Impeccable, Persistence. Flaws: Racist. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.
Syllin Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman likes to wear tan tank tops with black skirt. Her hair is cut close to her head. Her fierce violet eyes like to dwell on things.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also hits on women, regardless of circumstances.
History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Architect soon after.
Motivation: Retire the richest woman in the west.
Ideals: Entrepeneur. Bonds: Poor, Job, Has a crush, Attractive. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Nissa Gummen, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she very much looks the part of a Masseuse. Her hair, while still mostly red, has prominent grey streaks. She has green eyes and a blue hat with a green feather.
Personality: She likes to make people angry or surprised. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born at the edge of vast plains. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to be a engraver again
Flaws: Antagonistic, Greedy. Bonds: Job, Nature, Adventurer. Occupation: Masseuse
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 800 gp. Jet (100 gp). Zircon (40 gp). Blue sapphire (600 gp). Chrysoprase (40 gp). Rock crystal (40 gp).
Sarah Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is cut short. She is baby faced.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born on a small isolated farm. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Doesn't want to be a Crown-heir and was forced into it by her family.
Ideals: Impeccable. Flaws: Disease. Bonds: Family, Nature. Occupation: Crown-heir
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 69 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: 15000 sp. 1 Minor magic item.
Pallabar Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. He sports a flattop hair cut. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.
History: He was born in the south, but his parents moved at a very young age to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Military, Immigrant, Job. Occupation: Layabout
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Fire opal pendant on a fine gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Shanairla Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many grey ritualistic tattoos. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has done her best to style her chestnut hair to look like a famous performer. Her face is covered beneath a completely black helmet.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: The child of western immigrants she idolized her father. Shanairla was born on a far western plains where she grew up under the tutelage of her father, an expert Engraver. Being a Engraver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac
Ideals: Justice. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Engraver
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 74 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 400 pp. Blue quartz (15 gp). Banded agate (15 gp). Moss agate (15 gp). Red garnet (150 gp). Bloodstone (40 gp). Golden yellow topaz (300 gp). Blue-white diamond (6000 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item.
Aelar Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'9" and lanky with angular features, he is an attractive figure. He wears a yellow broad hat and yellow clothes. He has styled his golden hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC; and to find somewhere to settle down
Ideals: Logical, Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Bricklayer
Voice: Australian accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. 1 Masterwork Common Melee.
Mialee Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a blue shirt with thin brown vertical stripes and tan pants. She has no hair. Her hazel eyes are slightly larger than normal.
Personality: Her tongue was cut out and she uses sign language. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She moves from town to town, unable to find a place to settle.
Motivation: A rival would like her out of the picture; and she has decided she is irredeemable
Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Sage
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 3000 cp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
