Armara Calm, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'6". She wears many layers of old clothing at all times. Her chestnut hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is frequently practicing swordplay.
History: She was raised in a white middle class family as the only child. After coming to the age of reason, Armara took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She wants nothing more than to rejoin the army; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Sellsword
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enidda Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a simple tan robe with pastel stripes complete with hood. Her hair is chestnut and very short. Her eyes, though not visible through her cowl, are green.
Personality: Enidda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised in a white middle class family as the only child. A gifted student she started as a Mayor, but she got bored and became a Animal Trainer. She has achieved small success as a Animal Trainer.
Motivation: To be a Mayor again; and she'd like to take her coworkers down a peg
Ideals: Extrovert. Flaws: Ugly, Impulsive, Mundane. Bonds: Job. Occupation: Animal Trainer
Voice: Breathy voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Terran, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Rathkran Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His silver crest is thinning but still full. He has red eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and balancing his hectic life and new layabout responsibilities is difficult
Flaws: Disease. Bonds: Nature, Religious, Adventurer, Job. Occupation: Layabout
Voice: Squeaky
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Black opal (800 gp). Zircon (60 gp).
Gynnie Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her blonde hair is slicked back into a classic pompadour. Her eyes are gray and she is always smoking a pipe.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When Gynnie reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted necromantic powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Optimist, Opinionated, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Bather
Voice: Hissing voice
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 32 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Auran, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: Just what you see.
Einkil Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this southern man prefers to wear brown pants and tee shirts. His long brown hair reaches down to his waist. His eyes, though not visible through his cowl, are violet.
Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Athletic, Justice. Flaws: Antagonistic, Insane. Bonds: Military. Occupation: Assassin
Voice: Smoker's lung
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 8)
Armor Class 11
Hit Points 52 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item.
Tippletoe Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears rags and sports a simple walking cane. Her hair is chestnut and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also is a firm believer in the womanly ideal.
History: Tippletoe was born with her father's beautiful face. Like her father and her brother before her, after school she went straight into learning to become a Marshal. She now owns her own business.
Motivation: To pay off her debts; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Poor, Attractive, Job, Debt. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Armara Tranquil, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a fancy black dress. She has styled her brown hair well, parting it to the right. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born in a small plains village. There was a wharf not far from home where she often wandered off to fish. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and to reunite with her absent mother
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature, Family. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 30 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Goblin, Orc
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shamash Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. He has moderate length brass crest. This red eyed westerner is not easily forgotten.
Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Shamash would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Shamash's homeland. Shamash decided to take the middle way and become a bodyguard. He has drifted from career to career and currently works as a Dyer.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Bonds: Immigrant, Military, Job. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 350 gp. 1 Masterwork Common Melee.
Egelina Birkenhead, Female Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears baggy grey pantaloons and a yellow scarf. She sports blonde long hair. Her face is covered beneath a completely black helmet.
Personality: Egelina wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was born several months after her mother was called into army service. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has never given up on her painting dream.
Motivation: She is greedy; and money/treasure
Ideals: Disciplined, Artistic. Bonds: Military, Rich. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 300 sp.
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